Today I Die
2008 video game From Wikipedia, the free encyclopedia
Today I Die is a short 2008 Flash game created by Argentine game designer Daniel Benmergui. The game has been classified as an art game and requires the player to pull apart and reconstruct a poem by clicking on a number of words contained within it, changing its narrative meaning piece by piece.[2] Kevin Veale has referred to it as an example of "interactive cinema."[1]
Today I Die | |
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Developer(s) | Daniel Benmergui |
Composer(s) | Hernan Rozenwasser |
Platform(s) | Browser, Flash |
Release | 2008 |
Genre(s) | Puzzle game,[1] artgame |
Mode(s) | Single-player |
Reception
The game was chosen as a finalist for the Nuovo Award for innovative games at the 2010 Independent Games Festival and also chosen for the Experimental Gameplay Workshop in 2009.[3][4] Gus Mastrapa of the website The A.V. Club called it "imaginative" but called the nostalgia-inducing graphics "heavy-handed".[5]
References
External links
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