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Japanese anime producer and video game company From Wikipedia, the free encyclopedia
Marvelous Inc. (株式会社マーベラス, Kabushiki-gaisha Māberasu, previously known as Marvelous AQL) is a Japanese video game developer and publisher, and anime producer. The company was founded in 1997 but formed in its current state in October 2011 by the merger of the original Marvelous Entertainment with AQ Interactive, and Liveware.[1][5]
Native name | 株式会社マーベラス |
---|---|
Company type | Public (K.K.) |
TYO: 7844 | |
Industry | Video games Anime industry |
Predecessor | |
Founded | June 25, 1997[1] |
Headquarters | Shinagawa, Tokyo, Japan[1] |
Key people |
|
Products | Anime Video games |
Revenue | ¥20,330,000,000 (2014)[2] |
¥1,882,000,000 (2014)[2] | |
Owner | Tencent (20%) |
Number of employees | 605 As of September 30, 2021 (consolidated basis)[1] |
Subsidiaries | Artland Marvelous USA Link Think Delfisound Marvelous First Studio Marvelous Europe G-Mode Honey∞Parade Games[3] Hakama[4] |
Website | www |
The announcement of merging Marvelous Entertainment Inc., AQ Interactive, Inc., Liveware Inc. in to Marvelous AQL Inc. on October 1, 2011 was originally proposed by Marvelous Entertainment Inc., and went effective on May 10, 2011.[6] The plan would make Marvelous Entertainment Inc. the sole surviving entity after the merger, with Marvelous Entertainment Inc. renamed to Marvelous AQL Inc. on merger day.[7][8]
On December 22, 2011, MarvelousAQL Inc. announced the establishment of the overseas business department, with investment from Checkpoint Studios Inc., replacing the global strategy room, which dissolved on January 1, 2012.[9]
On October 25, 2012, MarvelousAQL Inc. announced its stock listing on the first section of the Tokyo Stock Exchange, effective on November 1, 2012.[10]
On January 1, 2013, MarvelousAQL Inc. established the amusement business division. The company's digital contents business division and amusement contents development division were moved into amusement business division, and was renamed as amusement development division.[11]
On February 1, 2013, MarvelousAQL Inc. established the digital contents business division.[12]
On July 1, 2014, MarvelousAQL Inc. was renamed as Marvelous Inc.[13]
On March 13, 2015, it was announced that Marvelous would acquire mobile gaming company G-Mode. This includes Data East IPs that G-Mode bought in 2004.[14]
Tencent acquired a 20% stake of Marvelous via new shares, approximately US$65 million on May 26, 2020.[15]
On May 25, 2023, the company livestreamed its first ever digital showcase which featured the syn Sophia-developed Fashion Dreamer and several newly announced upcoming games including a couple of new IPs tentatively titled PROJECT MAGIA and PROJECT LIFE is RPG, several new entries in the flagship Story of Seasons and Rune Factory series, and Daemon X Machina: Titanic Scion, a sequel to the original Daemon X Machina.[16]
Name | Location | Founded | Information |
---|---|---|---|
Hakama Inc. | Shibuya, Tokyo, Japan | 2018 | A studio led by Story of Seasons and Rune Factory producer Yoshifumi Hashimoto. |
Honey Parade Games | Shinagawa, Tokyo, Japan | 2017 | Styled as "Honey∞Parade Games", they were formed by Marvelous as an internal studio for the Senran Kagura franchise.[17] Kenichiro Takaki leads the studio. |
Marvelous First Studio | Japan | 2017 | An internal development studio that has worked on titles such as Fate/Extella Link, God Eater 3, and Daemon X Machina. It is made up of former employees of Cavia, Artoon, and Feelplus which were all folded by AQ Interactive in 2010. |
Name | Location | Founded | Acquired | Sold/Closed | Information |
---|---|---|---|---|---|
Entersphere Inc. | Shinagawa, Tokyo[18] | May 2008 | December 2012 | May 2015 | Marvelous AQL Inc. announced the acquisition of the studio on December 21, 2012[19] with the purchase being completed on January 11, 2013.[20] Marvelous sold off all their shares in the studio in 2015. They were renamed Techno Maria in October 2017 and filed for bankruptcy on January 9, 2018.[21] |
Name | Location | Founded | Acquired | Information |
---|---|---|---|---|
Marvelous Europe Limited | London, United Kingdom[22] (previously Tunbridge Wells, United Kingdom) | April 2012 | N/A | Publishing and distribution arm for Marvelous' titles in Europe. They were originally formed as MAQL Europe Limited[23] and were renamed in June 2014.[24] |
Marvelous USA Inc. | Torrance, California, United States | 2004 | October 2011 | Publishing and distribution arm for Marvelous' titles in North America who as of August 2024 publish under the Marvelous (in-house titles) and Xseed Games (third-party titles) banners. They were a carryover from AQ Interactive during the merger. Initially known as Xseed JKS, Inc., the company was renamed Marvelous USA Inc. on May 7, 2013.[25] after purchasing the Index Digital Media, Inc.'s online business unit, which had transferred to Xseed JKS, Inc. on March 31.[26] |
Name | Location | Founded | Acquired | Sold/Closed | Information |
---|---|---|---|---|---|
Artland Co, Ltd. | Musashino, Tokyo, Japan | September 1978 | April 2006 | April 2015 | A Japanese animation studio that was acquired by Marvelous Entertainment Inc. in April 2006 as Artland LLC, and renamed shortly after the purchase. The animation studio portion of the company was split off independently in December 2010 and the rest of the company was absorbed by Marvelous in April 2015.[27] |
LINKTHINK Inc. | Japan | July 2006[28] | October 2011 | April 2017 | The company was previously acquired by AQ Interactive in April 2009. Marvelous absorbed the company in April 2017. |
This list (which may have dates, numbers, etc.) may be better in a sortable table format. (July 2024) |
This section needs to be updated. (July 2024) |
This section needs expansion. You can help by adding to it. (July 2024) |
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