Genshin Impact

2020 action role-playing game From Wikipedia, the free encyclopedia

Genshin Impact

Genshin Impact[b] is a 2020 action role-playing game produced by MiHoYo/HoYoverse.[c] The game features an anime-style open world environment and an action-based battle system using elemental magic and character-switching. A free-to-play game monetized through gacha game mechanics, Genshin Impact is updated regularly using the games as a service model; it was originally released for Android, iOS, PlayStation 4, and Windows, followed by PlayStation 5 in 2021, with an Xbox Series X/S version in November 2024.

Quick Facts Developer(s), Publisher(s) ...
Genshin Impact
Thumb
Developer(s)MiHoYo
Publisher(s)
  • MiHoYo (China)
HoYoverse (Global)[a]
Producer(s)Cai Haoyu[1]
Composer(s)
  • Yu-Peng Chen
  • Dimeng Yuan
  • Qian Ding
  • Yijun Jiang
  • Xin Zhao
  • Arcangelo Chen
  • Peijia You
EngineUnity
Platform(s)Android, iOS, PlayStation 4, Windows,PlayStation 5, Xbox Series X/S
Release
  • Android, iOS, PS4, Windows
  • September 28, 2020
  • PS5
  • April 28, 2021
  • Xbox Series X/S
  • November 20, 2024
Genre(s)Action role-playing
Mode(s)Single-player, Multiplayer
Close

Genshin Impact takes place in the fantasy world of Teyvat, home to seven nations, each of which is tied to a different element and ruled by a different god (archon). The story follows the Traveler, an interstellar adventurer who, at the start of the game, is separated from their twin sibling after the two land in Teyvat. Thereafter, the Traveler journeys across the nations of Teyvat in search of the lost sibling, accompanied by their guide, Paimon. Along the way, the two befriend myriad individuals, become involved in the affairs of its nations, and begin to unravel the mysteries of the land.

Its development began in 2017 and takes inspiration from a variety of sources, including The Legend of Zelda: Breath of the Wild, anime, Gnosticism, and an array of cultures and world mythologies. Genshin Impact has received generally positive reviews, with critics writing approving of its combat mechanics and its immersive open world. Conversely, some criticism has been directed at its simplistic endgame and its gacha-based monetization model. The game has also been subjected to controversy over censorship of content related to Chinese politics, allegations of colorism in character design, and privacy and security concerns. Across all platforms, the game is estimated to have grossed nearly $3.8 billion by the end of 2022, representing the highest ever first-year launch revenue for any video game.[2][3]

Gameplay

Summarize
Perspective
Thumb
The player may freely explore an open-world map. Here Aether, the male Traveler, is seen gliding, but the player can switch to other party members.

Genshin Impact is an open-world, action role-playing game that allows the player to control one of four interchangeable characters in a party.[4] Switching between characters can be done quickly during combat, allowing the player to use several different combinations of skills and attacks.[5] Characters may have their abilities enhanced in various ways, mainly through directly leveling them up and improving the artifacts and weapons that a character can equip.[6] In addition to exploration, the player can attempt various challenges for rewards. Scattered across Teyvat are bosses and challenges that reward highly valuable resources, but claiming them uses up a currency called Original Resin, which slowly regenerates over time.[7] Completing these challenges grants the player progress towards increasing their Adventure Rank, which in turn unlocks new quests, challenges, and raises the World Level.[8] The World Level is a measure of how strong the enemies within the world are and the rarity of rewards that defeating them gives.[9]

The player can control their character and perform actions such as running, climbing, swimming, and gliding, all limited by stamina.[10][5] Some characters possess abilities that can alter the environment, such as freezing water to create an ice path that can aid the player in traversing terrain.[5] Many teleportation points exist throughout the world that players can warp to as a form of fast travel; among these are landmarks known as Statues of The Seven that can heal and revive characters, and provide benefits such as increasing player stamina.[11] Items such as food and ore may be procured from the open world, while enemies and treasure chests drop other types of resources that may be used in enhancing a character's strength. Players can obtain food from hunting animals, gathering fruit and vegetables, or purchasing them from in-game shops. Furthermore, there are special battle instances called "Domains" that reward materials which increase character and weapon strength.[12] Meals cooked from ingredients gathered in the overworld may also provide desirable effects, such as regenerating characters' health or boosting various stats.[13] Players can also procure ore that can be refined and then used to create weapons or enhance their strength.[14][15]

A multiplayer mode is available in the form of co-op. Up to four players can play together in the overworld and join Domains.[16] Player matching can either be done by requesting to connect with another player, or through an automatic search.[16][17] The game features cross-platform play, so players on any platform can play with each other.[18]

By completing certain quests or by participating in select limited-time events, the player can unlock additional playable characters.[19] Most characters, however, are obtained through the character banners of the game's gacha system, called "Wishes".[20][21] An ingame currency called "Primogems" is required, obtainable through in-app purchases or as gameplay rewards, it is required to pull on the game's banners.[22] A pity system guarantees that the player will receive rare items after a set number of pulls.[23]

Elemental combat

Thumb
Elements react with each other to produce different effects. Here, Pyro and Electro produce Overloaded, creating an AoE explosion.

Playable characters have control over one of seven natural elements: Anemo (air), Geo (earth), Pyro (fire), Hydro (water), Cryo (ice), Electro (electricity), and Dendro (plants).[24] When these elements react with one another, they produce various effects. For instance, if a Hydro attack hits a target, the enemy will be inflicted with the "Wet" status effect, and if they are hit with a subsequent Cryo attack, these two status effects combine to freeze the opponent, temporarily preventing them from performing any actions.[24]

Each character also has two unique combat abilities: an "Elemental Skill" and an "Elemental Burst". Elemental Skills are attacks with a set cooldown that can be used at any time, while Elemental Bursts are ultimate attacks with an energy cost.[25] These require the player to amass sufficient elemental energy in order to use them.[26][24] Manipulating the game's elements through the Skills and Bursts of a given party's four characters to produce various reactions is a core feature of its gameplay.[27] Certain elemental abilities are also required to solve puzzles within the overworld.[5]

Genius Invokation TCG

A tabletop-based collectible card game called Genius Invokation TCG was released in the game's Version 3.3 update in December 2022 as an additional optional gamemode.[28][29] The game uses turn-based battles. Equipped with a deck of three characters and 30 supporting cards, players win by knocking down all the opponent's competing character cards. Each round requires a dice roll that forces the player to use their cards within the limitations of their roll.[30] Similar to the main game, elemental reactions are included as a mechanic of the gamemode.[31] Players are able to challenge NPCs, playable characters, and other real players in co-op mode.[32] In-game rewards are granted for participating in Genius Invokation TCG.

After the launch of Genius Invokation TCG, it received positive comments from many critics. Many commentators compared the non standalone card games with Hearthstone, from World of Warcraft, and Gwent from The Witcher 3 and believed that Genius Invokation TCG could help increase Genshin's playerbase.[33][34] Commentators also mentioned that Genius Invokation TCG can help improve the later experience of the game. Siliconera critic Stephanie Liu said that Genius Invokation TCG rekindled her excitement in the early days of the game.[35] Gamersky editor Youming Xingkong said that the Genius Invokation TCG is an attempt to keep players fresh in Genshin Impact and solve the burnout that will occur in long-term operation games.[36] The Youxiputao editor also pointed out that Genius Invokation TCG can "make up for the shortcomings of the game's long-term experience" and "strengthen the relationship between players".[37]

Story

Summarize
Perspective

Setting and characters

More information Nation, Element ...
Teyvat's Major Nations
Nation Element Capital City Archon Designation Vessel Ideal Ascended
(Years ago)
Governing Faction
Mondstadt Anemo Mondstadt City Barbatos Lord Barbatos Venti Freedom 2600 Knights of Favonius
Liyue Geo Liyue Harbor Morax[d] Rex Lapis Zhongli[d] Contracts 2000+[e][d] Liyue Qixing
Inazuma Electro Inazuma City Beelzebul[f] Raiden Shogun[g] Ei[h] Eternity 500 Inazuma Shogunate
Sumeru Dendro Sumeru City Buer Lesser Lord Kusanali Nahida Wisdom 500
2000+[i]
Sumeru Akademiya
Fontaine Hydro Court of Fontaine Focalors[j] Regina of All Waters, Kindreds, Peoples, and Laws[k] Furina[j] Justice[l] 500[j] Palais Mermonia
Natlan Pyro Stadium of the Sacred Flame Haborym[m][n] Kiongozi[o] Mavuika[m] War[p] < 100
~500[q]
Speaker's Chamber
Snezhnaya Cryo TBA TBA The Tsaritsa TBA TBA[r] 500 The Fatui
Khaenri'ah[s][t] TBA TBA TBA TBA[u]
Close

Genshin Impact takes place in the world of Teyvat, composed of seven major nations, each of which is ruled by a different god called an "Archon", tied to a different element and ideal, and governed by a specific faction.[40] The mysterious floating island of Celestia hangs above Teyvat, allegedly home to gods, as well as mortals who have ascended to godhood through great, heroic feats.[41] Underground lie the ruins of Khaenri'ah, a mysterious nation which was destroyed by Celestia 500 years before the main events of the game.[42][43] Unlike the seven nations, Khaenri'ah was not ruled over by a god, and sought to create a civilization led solely by humans.[44]

Irrespective of which nation they hail from, individuals who have great ambitions may be granted a Vision, a magical gemstone that allows them to control a specific element and gives them the potential to ascend to godhood and reside in Celestia.[45][46] Others may achieve elemental manipulation through Delusions, artificial Visions made from the remains of powerful gods which allow their bearers to control elements by feeding off their vitality.[47] Archons, on the other hand, possess a Gnosis, which is a device similar to a Vision that affirms their authority as an Archon and allows them to "resonate" with Celestia.[48] The former are based on characters from The Lesser Key of Solomon.[49]

The protagonists are the Traveler and Paimon, the Traveler's guide and companion. The Traveler and their twin sibling travel across worlds in the universe before being separated in Teyvat, forcing the Traveler to go on a journey to find them.[50] The player may choose to play as either Aether (the brother) or Lumine (the sister), though their account username is used throughout most of the game.

The primary antagonists in the game are the Abyss Order, a legion of monsters made up of corrupted Khaenri'ahns who seek to overthrow the rule of the Archons,[51][52] and the Fatui, a military force and delegation of diplomats from Snezhnaya who pursue an aggressive foreign policy throughout Teyvat.[53][54] The Traveler's lost twin is respected as the leader of the Abyss Order,[55] while the Fatui are led by the Eleven Harbingers, the powerful lieutenants of the Tsaritsa who have been given special authority to carry out her will,[56] resulting in some of them pursue very aggressive actions like La Signora and Dottore, and some pursue peaceful or moderate diplomacy like Arlecchino and Capitano. The Harbingers are based on characters from the commedia dell'arte.[57]

Plot

Aether and Lumine, a pair of twins who travel across different worlds, land in Teyvat. Witnessing the destruction of Khaenri'ah upon their arrival, the two attempt to flee, but they soon find their path blocked by a mysterious god who calls herself the "Sustainer of Heavenly Principles". She separates the twins, sealing the playable character away for five hundred years.[58] When the sealed sibling, now called "The Traveler", wakes up, they meet a small fairy-like being named Paimon, who becomes their companion and travel guide. The two set off on a journey across Teyvat to gather information about their lost twin from each nation's ruling Archon.

The following table only gives a synopsis of each major act in the game's current narrative. Summaries of other story content, such as characters' personal quests or limited-time events, are excluded. The major acts of the story were foreshadowed in a trailer posted to the game's YouTube channel on the day of its release:[40]

More information Chapter, Acts ...
ChapterActsNation
Prologue: The Outlander Who Caught the WindAct I: The Outlander Who Caught the WindMondstadt
Act II: For a Tomorrow Without Tears
Act III: Song of the Dragon and Freedom
The Traveler and Paimon arrive in Mondstadt city to find it being terrorized by a dragon called Stormterror. They work together with the Knights of Favonius to resolve the problem. They meet a carefree bard named Venti, and learn that Stormterror – whose real name is Dvalin – is Venti's friend and has been corrupted by the Abyss Order. Venti reveals himself to be Barbatos, the Anemo Archon, and purifies Dvalin with the Traveler. After solving the crisis, Venti and the Traveler are ambushed by La Signora, the Eighth Fatui Harbinger, who steals Venti's Gnosis. After recovering, Venti suggests the Traveler to attend a Ritual of Descension in Liyue as they will have to wait for next year should they miss.
Chapter I: Farewell, Archaic LordAct I: Of the Land Amidst MonolithsLiyue
Act II: Farewell, Archaic Lord
Act III: A New Star Approaches
Act IV – Prelude: Bough Keeper: Dainsleif[v]
Act IV: We Will Be Reunited
The Traveler and Paimon go to Liyue Harbor to attend a ritual for Rex Lapis, only for him to descend lifeless from the sky. They are assisted by Wangsheng Funeral Parlor consultant Zhongli and the Eleventh Fatui Harbinger, Tartaglia, in performing a rite of farewell for the Archon, but Tartaglia betrays them and attempts to steal Rex Lapis's Gnosis, but is stopped by the Traveler. Tartaglia summons the ancient serpent god Osial to attack Liyue, but the adepti and humans successfully defend the city. Later, the Traveler learns that Zhongli is actually Rex Lapis and that the Archon has retired, exchanging his Gnosis with La Signora in an undisclosed contract. He gives useful information about Baal[f] or more commonly, the Raiden Shogun and recommends them to sail to isolated Inazuma as she has issued a Vision Hunt Decree, surmising that his "death" will cause her to advance her plans even further. Soon thereafter, the Traveler and Paimon meet Dainsleif, a mysterious stranger who assists them in investigating the Abyss Order's plot to overthrow Celestia, in Angel's Share of Mondstadt and again in Liyue. The Traveler's lost twin is revealed as the leader of the Abyss Order, but they refuse to reunite. Dainsleif chases after the twin, while the Traveler continues their journey.
Chapter II: Omnipresence Over MortalsPrologue: Autumn Winds, Scarlet LeavesInazuma
Act I: The Immovable God and the Eternal Euthymia
Act II: Stillness, the Sublimation of Shadow
Act III: Omnipresence Over Mortals
Act IV: Requiem of the Echoing Depths
The Traveler and Paimon sails to isolationist nation of Inazuma and learn that its Archon, the Raiden Shogun, has been confiscating Inazumans' Visions. After barely escaping the Shogun's forces, the Traveler and Paimon join a band of separatists on Inazuma's Watatsumi Island before meeting Scaramouche, the Sixth Fatui Harbinger. Though he knocks the Traveler and Paimon unconscious, Yae Miko – the Shogun's familiar – grants him Raiden's Gnosis in exchange for their lives. After recovering, the Traveler returns and duels against La Signora who is executed by the Shogun after being defeated. They then battles and defeats Ei with Miko's help, convincing her to begin to repeal her restrictive policies. Miko then offers helpful information about Scaramouche and that knowledge is managed as a resource in Sumeru, the Traveler and Paimon's next stop. After returning to Liyue, the Traveler reunites with Dainsleif in The Chasm. The Traveler experiences a vision of their twin in Khaenri'ah, feeling torn between joining them and defeating the Abyss Order. Dainsleif tells the Traveler that they must choose between Teyvat or their twin before departing once more.
Chapter III: Truth Amongst the Pages of Purana[w]Act I: Through Mists of Smoke and Forests DarkSumeru
Act II: The Morn a Thousand Roses Brings
Act III: Dreams, Emptiness, Deception
Act IV: King Deshret and the Three Magi
Act V: Akasha Pulses, the Kalpa Flame Rises
Act VI: Caribert
The Traveler and Paimon journey to Sumeru in search of Lesser Lord Kusanali, the Dendro Archon, but are unable to speak with her due to her imprisonment by the Akademiya. The Traveler eventually meets her human vessel, Nahida, within a dream, and discovers that the Akademiya's sages have partnered with Dottore, the Second Fatui Harbinger, to overthrow Kusanali and install Scaramouche as an artificial god. With the help of key individuals in Sumeru, the Traveler thwarts the sages' plot and rescues Kusanali. With the help of the Archon, the Traveler defeats Scaramouche and meets Greater Lord Rukkhadevata whom Kusanali has to erase her existence to purify Irminsul. Kusanali then provides valuable information about the Traveler's twin and reveals that the Traveler is forth Descender. She then suggests that they visit Fontaine to meet Focalors, the Archon of the nation. Afterwards, the Traveler runs into Dainsleif before having a vision of their sibling's encounter with a Khaenri'ahn named Chlothar Alberich, the founder of the Abyss Order, as well as with a mysterious "Sinner".
Chapter IV: Masquerade of the GuiltyAct I: Prelude of Blancheur and NoirceurFontaine
Act II: As Light Rain Falls Without Reason
Act III: To the Stars Shining in the Depths
Act IV: Cataclysm's Quickening
Act V: Masquerade of the Guilty
Act VI: Bedtime Story

The Traveler and Paimon travel to Fontaine to meet with Focalors, the Hydro Archon, also known as Lady Furina. They learn of the circulating prophecy that Fontaine would be flooded, leaving only the Hydro Archon weeping on her throne. The Traveler and Paimon become entangled in a case of serial killings and discover that a mysterious substance known as Primordial Seawater can dissolve Fontainians into water. Amidst the concerns of Primordial Seawater flooding, Furina is revealed to be a cursed human instead of an Archon, split from Focalors' divinity as she worked to overturn the prophecy: a punishment for Egeria, the previous Hydro Archon, who had created humans using the power of Primordial Seawater without the Celestia's permission. Having accumulated enough Indemnitium (power), Focalors sacrifices herself, destroying the Hydro Archon's divine throne and thus restoring power to Neuvillette, who saves Fontainians from the prophecy by turning them into true humans, preventing them from being dissolved. After the flood subdues, the Traveler meets Neuvillette who reveals that the Gnosis was the "remains" of the Descender and suggests the Traveler to head to Natlan where "the dragons of Natlan have undergone long years of development and evolution".

The Traveler returns to Sumeru to take a commission to find a missing person and meets Dainsleif again who reveals that the mysterious "Sinner" is "The Visionary" Vedrfolnir, Dainsleif's brother, who is one of the Five Sinners of Khaenri'ah. He also reveals that the Five Sinners became allured by the power of the Abyss and shared a world-shattering power among themselves. When the cataclysm came, none of them came to defend Khaenri'ah. After investigating the missing person, the Traveler finds Caribert, son of Clothar Alberich, who reveals that the Abyss Order's masterplan, the Loom of Fate, has entered operation.
Chapter V: Incandescent Ode of ResurrectionAct I: Flowers Resplendent on the Sun-Scorched SojournNatlan
Act II: Black Stone Under a White Stone
Act III: Beyond the Smoke and Mirrors
Act IV: The Rainbow Destined to Burn
Interlude: All Fires Fuel the Flame
Act V: Incandescent Ode of Resurrection

The Traveler and Paimon journey to Natlan in search of the Pyro Archon, arriving in time to witness the Pilgrimage, a tournament dedicated to finding warriors to fight against the Abyss. These warriors who have an Ancient Name and are successful in the Pilgrimage will be sent to fight the Abyss, and can be resurrected should they die in battle after the victory. However, Mavuika, the vessel of the Pyro Archon, is unable to resurrect one of warriors and suspends the Pilgrimage. The Traveler is tasked to head to the Night Kingdom along with the warriors to save her from death. Returning to Natlan, the group learns that the nation will be destroyed in less than a year.

The Traveler meets the First Fatui Harbinger Capitano, who reveals his plan to save Natlan. Mavuika opposes his plan, as she has put her action into her own plan to save Natlan, which involves using the powers of Ronova, the God of Death. Eventually, Capitano agrees to her plan and forms a temporary alliance with her. The Abyss launches a full-scale invasion of the nation, resulting in huge casualties, and Mavuika, supported by six heroes with Ancient Names and her allies, defeats the Abyss and saves Natlan from the immediate disaster. Afterwards, Mavuika and the Traveler fight and defeat the remaining Abyssal force in the Night Kingdom, granting Natlan peace. Ronova demands Mavuika's death for having used her powers, but Capitano sacrifices himself in her place. Afterwards, Mavuika advises the Traveler to travel to the city of Nod-Krai in Snezhnaya, governed by the Voynich Guild instead of the Fatui. She also warns them about Dottore's true plans of letting the people control all elements without needing a Vision.
Close

Development

Summarize
Perspective

Genshin Impact began development as early as late January 2017, with an initial team of 120 people, which grew to 400 by the end of that year, and reached 700 by February 2021.[59][60] miHoYo revealed the game in June 2019 at E3 2019.[61][62] The game was developed using the Unity Engine.[63] The game had a development and marketing budget of around $100 million, making it one of the most expensive video games to develop.[64] Between the announcement and release closed beta tests were held, allowing invited players to explore and interact with the open world.[65][66] The game includes voice-overs in four languages, and 15 different languages for text.[67][68][69][x]

Thumb
miHoYo took inspirations from real life locations, such as Zhangjiajie National Forest Park in the Hunan province of China, whilst developing the world of Teyvat.

The Legend of Zelda: Breath of the Wild is held in high regard by the development team, and is cited as one of the main inspirations for Genshin Impact.[70] Development was aimed at making the game different and fun from other MMORPGs in terms of its quest and combat systems as well as its random events and mode of exploration.[71] The game was designed to be cross-platform as developing the game for PC and console allowed the developers to raise graphical fidelity for the game, such as rendering realistic shadows.[70]

The overall artistic vision of the game was intended to combine an anime style with more key elements from real-world cultures,[72] and each nation is based on a region of the world:

The game's primary mythological basis is Gnosticism, particularly the way it understands relationships between humans and their world, and how gods may influence this relationship.[81] The name given to Teyvat's gods, "Archon", is inspired by the related deities from the Gnostic tradition. Although each Archon has a personal name for their "vessel", or human form, and is referred to with a specific title by the citizens of their nation, most gods in the game's story – even those who are not Archons – take the names of demons from the Ars Goetia, the first volume of The Lesser Key of Solomon.[49]

Music

The music team headed by Yu-Peng Chen from HOYO-MiX composed the game's original score, which was performed by the London Philharmonic Orchestra, the Shanghai Symphony Orchestra, and the Tokyo Philharmonic Orchestra.[82][83][84] The approach to creating the soundtrack is to immerse players within the game, and provide emotional and beautiful melodies.[85] Chen composes the score based on the cultural influences of different regions.[86] For example, in Mondstadt, Chen used woodwind instruments to reflect Mondstadt's association with wind and freedom.[85] In Liyue, Chen used elements of Chinese folk music—traditional instruments, the pentatonic scale, and ancient tonal melodies—with Western romantic harmonies and orchestral arrangements.[87][88] The Divine Damsel of Devastation uses the singing style of Chinese opera.[89] In contrast, the battle themes use polyphony and other composing techniques, as well as mimicking orchestration elements from composers such as Beethoven.[85] Several soundtrack albums featuring music about characters and regions of the game have been released periodically.[90][91][92][93][94]

For his work on the soundtrack Chen was awarded the "Outstanding Artist—Newcomer/Breakthrough" at the 2020 Annual Game Music Awards.[85] In an interview published in April 2021 Chen expressed interest in releasing the soundtracks on CD, as well as hosting concerts in the future.[85] The first concert was held virtually on October 3, 2021, titled "Melodies of an Endless Journey" and featured multiple bands and an orchestra performing various soundtracks from the game.[95][96][97][98] A second virtual concert was held on February 4, 2022, titled "Reflections of Spring" featuring the Shanghai Symphony Orchestra performing soundtracks from the Liyue region.[99][100]

On September 12, 2023, Yu-Peng Chen announced on Bilibili that he was leaving miHoYo and the HOYO-MiX team, and was no longer working on the soundtrack.[101][102]

Release

Summarize
Perspective

The worldwide release, September 28, 2020, was announced on August 17 for PC and mobile platforms, and on August 28, it was revealed that the PlayStation 4 version was released on the same date.[103][104] The game was made available on PlayStation 5 through backwards compatibility on November 11.[105][1] On April 28, 2021, the PlayStation 5 version of the game was released, featuring enhanced visuals, improved loading times, and DualSense controller support.[106][107][108] A Nintendo Switch version has been in development since January 2020.[109][110] As of January 2025, no updates have been provided on the status of the Switch port leading some to come to the conclusion that it was quietly cancelled.

Prior to its release the game had over 10 million registrations, with over half of that from outside China.[111][112] According to some, the game was the biggest international release of any Chinese video game.[64][113] In the lead up to release, the game won the Tokyo Game Show Media Awards 2020 public poll, ranking first among 14 other games.[114]

Updates

Shortly after the game's launch, miHoYo announced a schedule for content updates over the following months.[115] As a long-term project, much of the game remains to be finished. On release, only two of the seven major regions intended for the game were released, and miHoYo anticipates it will take several years for the game's story to be completed.[116] In a presentation given in February 2021, miHoYo former president Cai Haoyu estimated that ongoing development for the game would cost $200 million per year.[60]

Updates are implemented into the game every six weeks[115] and add more characters, events and new areas of Teyvat;[117][1][118] each update comes with character banners which last around three weeks until the next update.[119] Character banners buff the chance of getting a character, but still with the chance of getting a standard character, also known as a 50/50; if a 50/50 is lost, during the next banner, the buffed character will be guaranteed.[120] Major updates ("Versions"), adding new major regions, are implemented annually. As of version 5.2 (November 2024),[121] five major versions with an additional 32 updates have been released.[122] Each update includes compensation in the form of 60 primogems – the currency used for the game's gacha system – for each hour the server is offline.[123][124]

Reception

Summarize
Perspective
More information Aggregator, Score ...
Aggregate scores
AggregatorScore
MetacriticiOS: 82/100[125]
PC: 84/100[126]
PS4: 81/100[127]
PS5: 86/100[128]
OpenCritic87%[129]
Close
More information Publication, Score ...
Review scores
PublicationScore
Destructoid7.5/10[5]
Famitsu35/40[130]
Game Informer9.25/10[131]
GameSpot7/10[10]
Hardcore Gamer4/5[132]
IGN9/10[27]
Jeuxvideo.com15/20[133]
PC Gamer (US)84/100[134]
Pocket Gamer[135]
Close

Pre-release

When the game was first unveiled at the ChinaJoy convention in 2019, it was immediately and initially met with criticisms claiming that the game had similarities to Breath of the Wild.[136] Zelda fans at the convention showed explicit gestures towards the Sony booth, with one individual destroying their PlayStation 4 console in protest.[137] Kamui Ye of IGN China highlighted similarities between the two games such as the overworld, art style and game mechanics while also emphasizing Genshin Impact's unique identity and features.[138]

Post-release

Genshin Impact receives "generally favorable reviews" according to review aggregator Metacritic.[126][127] The open world of Teyvat drew praise; IGN's Travis Northup described Teyvat as "a world that is absolutely bursting at the seams with possibilities", and Hardcore Gamer's Jordan Helm described it as "one big environmental puzzle".[27][132] Liyue in particular was picked out by Kotaku's Sisi Jiang for being "one of the most exciting regions that I've visited in a video game in years", before continuing on to discuss how the region "shows an idealized portrayal of Chinese social relations that exists in localized pockets".[139] Game Informer characterized the game as an incredible experience, noting that "[t]he gameplay loop of collection, upgrading, and customization is captivating and compelling".[131] The execution of gameplay impressed Pocket Gamer, and Destructoid's Chris Carter called the combat system "one of the most interesting things" about the game.[5][135] NPR remarked that the game had an abundance of content despite being free to play.[140] Gene Park of The Washington Post lauded the game as revolutionary for the genre, having players "imagine a mobile gaming world with titles with quality that matches the industry's top-tier experiences".[141] Polygon also praised the game for differentiating itself from its peers, heralding its arrival as mobile games become more mainstream and appealing to "an audience outside the typical mobile gaming demographic" and "new players without the hardware to play more conventional and resource-hogging RPGs".[142]

Conversely, Genshin Impact has been criticized for its endgame content, its gacha monetization system, and its self-limitations. Ari Nortis of Kotaku, for instance, wrote that although the game provides a solid experience it also has "some of the typical bullshit that comes along with a zero-dollar price tag" and that the gacha system can lead to a "cycle that belongs more in Reno, Nevada, than a magical fantasy land of gods and wizards".[143] GameSpot echoed this criticism, noting that the game is "hampered a bit by the restrictions its free-to-play model imposes".[10] PC Gamer said that playing the endgame becomes "a slog", and that the resin system "feels so unnecessary".[144] Warning players about how predatory the monetization is, The Washington Post added that such a well-designed game from an aesthetic standpoint can lead some to gamble with the game's gacha system.[21]

When the Genius Invokation TCG minigame launched, it received positive comments from critics. CBR compared the non standalone card games with Hearthstone from World of Warcraft and Gwent from The Witcher 3, and believed that it could expand the game's audience.[145][146] Siliconera critic Stephanie Liu said that the minigame rekindled her excitement in the early days of the game.[147] Gamersky editor Youming Xingkong said that the Genius Invokation TCG is an attempt to keep players fresh in Genshin Impact and solve the burnout that will occur in long-term operation games.[36] The Youxiputao editor also pointed out that Genius Invokation TCG can "make up for the shortcomings of the game's long-term experience" and "strengthen the relationship between players".[37] Prior to launch, fans had already made a Genius Invokation TCG mod on Tabletop Simulator.[148][149]

Commercial performance

On mobile platforms, Genshin Impact saw 23 million downloads and grossed approximately $60 million within a week after its release.[142][113] Within two weeks, that figure rose to over $100 million, recouping its development and marketing budget.[150] Its strong performance continued through October 2020 as the game was the highest-grossing game worldwide during that month.[151] Its largest revenue came from China, Japan, South Korea, and the United States, with 69 percent of mobile revenue coming from outside China itself during this time period specifically.[152][153] In the United States, its release was the largest launch of a role-playing game on mobile in history.[153]

On mobile platforms, Genshin Impact had grossed over $393 million within two months after release and over $1 billion by the end of March 2021, the third highest revenue from a mobile game during that time frame after Honor of Kings and PUBG Mobile, making it one of the highest grossing mobile games of all time and the fastest game to reach that milestone on Google Play and the App Store.[154] By October 2021, the game had grossed $2 billion.[155][156] It became the world's third highest-grossing mobile game of 2021,[157] with $1.9 billion grossed that year.[158] By December 2021, the game had grossed $3 billion on iOS and Android devices worldwide. The game's largest mobile market is China with 30% of revenue, followed by Japan with 23% and then the United States with 20% of revenue.[159] Based on a December 16, 2023 survey conducted by Nikkei Entertainment, the fanbase of Genshin Impact within Japan has an average age of 27 years, and a male-to-female ratio that skews 60:40.[160] But according to another December 2023 survey, Japan and other Asian countries have a relatively more male skew in their player base compared to the West and it actually has a 55:45 male to female ratio globally.[161][162]

Across all platforms (including mobile, console and computer platforms), the game is estimated to have grossed nearly $3.7 billion in its first year by September 2021, the highest ever first-year launch revenue for any video game.[163] In that same month, the Raiden Shogun's debut banner earned $33,020,905 among iOS users in China alone.[164][better source needed] The mobile version grossed a further $567 million between January and March 2022,[165] adding up to more than $4.267 billion grossed as of March 2022.

The game's commercial success has often been attributed to its visual design and use of Chinese cultural references.[166]:261

Accolades

More information Year, Award ...
YearAwardCategoryResultRef.
2020 TapTap Game Awards Game of the Year Won [167]
Golden Joystick Awards Ultimate Game of the Year Nominated [168]
App Store Best of 2020 iPhone Game of the Year Won [169]
Google Play Awards Best Game Won [170]
Google Play Users' Choice Awards Best Game Nominated [171]
The Game Awards 2020 Best Mobile Game Nominated [172]
Best Role Playing Game Nominated
2021 Apple Design Awards Visual and Graphics Won [173]
Pocket Gamer Mobile Games Awards People's Choice Nominated [174]
Best Audio / Visual Accomplishment Won
Game of the Year Won
Golden Joystick Awards Still Playing Award Nominated [175]
PlayStation Partner Awards Grand Award Won [176]
The Game Awards 2021 Best Mobile Game Won [177]
Best Ongoing Game Nominated
2022 Golden Joystick Awards Still Playing Award Won [178]
Google Play Awards Best Ongoing Won [179]
PlayStation Partner Awards Grand Award Won [180]
The Game Awards 2022 Best Ongoing Game Nominated [181]
Best Mobile Game Nominated
Players' Voice Won
2023 Golden Joystick Awards Still Playing Award Nominated [182]
PlayStation Partner Awards Grand Award Won [183]
The Game Awards 2023 Best Ongoing Game Nominated [184]
Players' Voice Nominated
2024 20th British Academy Games Awards Evolving Game Nominated [185]
Gamescom Awards Best Mobile Game Won [186]
PlayStation Partner Awards Excellence Award Won [187]
The Game Awards 2024 Players' Voice Nominated [188]
Close

Collaborations

Summarize
Perspective
Thumb
A Juneyao Airlines Boeing 787-9 featuring the Genshin Impact livery, in collaboration with miHoYo

According to Mobile Games Insider, within two years of its launch, Genshin Impact had collaborated with food and beverage brands 12 times and with tourist destinations 11 times,[189] including partnerships with Alipay, Heytea, Pizza Hut, Mengniu Suibian, Amap, Redmi, Nippon Paint, KFC, OnePlus, and others.[190] In March 2021, Genshin Impact partnered with KFC in Mainland China for a cross-promotional event.[191][192] On March 6, miHoYo officially announced the collaboration with KFC, launching Genshin Impact-themed stores and offering themed postcards and badges with meals.[193][194][195] The event was wildly popular, with many fans cosplaying as game characters while visiting themed stores.[196] However, on March 13, KFC announced on Sina Weibo that due to overcrowding in themed stores in Shanghai and Hangzhou, violating pandemic regulations, the events in those cities would be canceled.[197] The event’s slogan, "Meet in another world, enjoy the delicacies," became a new Internet meme, and discussions of the collaboration spread beyond ACG fans to include Reddit users, as well as both gaming and non-gaming media.[198][199] Additionally, according to incomplete statistics from Xinmin Evening News, Genshin Impact partnered with at least 14 brands, including Lawson, Alipay, and Amap in the second half of 2022.[200]

On September 20, 2023, to commemorate the third anniversary of Genshin Impact, QQ Music and WeSing held a celebratory event for Genshin Impact players.[201] On November 3, 2023, Genshin Impact announced a renewed collaboration with Juneyao Airlines, unveiling the world’s first Genshin Impact-themed livery on a Boeing 787-9 Dreamliner, called "Genshin" (registration number B-209R), which began operating domestic and international routes for Juneyao Airlines on November 8. According to the partnership plan, the livery will remain for at least one year, and Genshin Impact merchandise such as a 1:150 scale model of the "Genshin" Boeing 787, a third-anniversary blanket, and passport covers will be available for purchase.[202][203]

Outside Mainland China, on July 29, 2021, Japan's Sweets Paradise announced that starting from September 1, all of its cafes in Japan would become Genshin Impact collaboration cafes for one month. In addition to offering food-themed around Mondstadt from the game, they also released exclusive pre-order merchandise.[204] From December 3 to 14, 2021, miHoYo hosted the HOYO-FEST event in Southeast Asia, including Malaysia, Singapore, Thailand, Indonesia, and the Philippines. During the event, local partner restaurants offered Genshin Impact-themed meals and merchandise.[205]

Other media

Prior to the release of the game, miHoYo released a manga on their websites detailing the background of its characters and the fictional world of Teyvat.[35] It is translated into various different languages though only 13[206][207] of its 16[35] chapters were officially released in certain languages. Various other artwork and short comics are also released on Genshin Impact's official X accounts.[208]

Animated videos teasing its story and characters[209][210] are regularly released on Genshin Impact's official YouTube channels.[211]

In September 2022, miHoYo announced a partnership with Japanese animation studio Ufotable to develop a speculated anime adaptation based on the game, accompanied by a concept trailer.[212][213]

Other future plans include a line of comics, toys, and a possible movie.[214][215]

Controversies

Summarize
Perspective

Security concerns

The game has been criticized for initially lacking security features ubiquitous on other sites, like two-factor authentication. On October 19, 2020, a vulnerable security flaw was discovered that exposed the phone number linked to a player's account during the password recovery attempt on the miHoYo website. However, the issue was not rectified until November 9, 2020.[216] miHoYo issued notices following the wake of security exposures, informing players to be careful about sharing account details and to bind their account to their email address and phone number.[217][218] In May 2021, two-factor authentication was added whenever the player signs in on a new device.[219][220]

Similar to other online games, the game uses an anti-cheat system implemented by a kernel driver. The driver is used to prevent other programs from performing code injection, memory inspection, and other process manipulation.[221][222] Shortly after release, players discovered that the game's kernel-based anti-cheat system would remain active after the game was closed or uninstalled,[223] which raised concerns that the game had installed spyware.[222] Some Japanese players using iOS devices also observed that the game read the contents of players' clipboards while starting up.[224] miHoYo announced that both issues were the result of coding errors and have been addressed and fixed.[225]

Allegations of censorship

On October 6, 2020, journalist and Twitch streamer Kazuma Hashimoto published a video on social media site Twitter (currently X) demonstrating how political terms controversial in China such as "Hong Kong" and "Taiwan" are censored within the in-game chat.[226] As the developer of the game, miHoYo, is based in China, which they are subject to China's censorship policy, which includes complying with a relatively large list of banned words that cannot be used in game or via chat.[226] Other terms not related to Chinese politics are banned as well, such as "Putin", "Hitler", and "Stalin".[227] Extending outside of purely political wordage, innocuous terms such as "enemies" and "words" were also being censored.[228]

In 2021, the Chinese government stated that video game companies should avoid "obscene and violent content and those breeding unhealthy tendencies, such as money-worship and effeminacy."[166]:261 In a September 2021, over 200 Chinese video game companies signed a self-censorship pact, agreeing to remove content that would promote the "wrong set of values" and fall foul of Chinese government regulations on gaming.[229] In early 2022, HoYoverse released an update that provided new outfits for many playable characters that were more modest than the original designs.[166]:260–261 These alternate outfits were implemented as an additional option for global servers, but were mandatory in China.[166]:261 In response, some media outlets discussed whether this was an instance of the game of censoring its content.[230][231][232][233]

FTC settlement

In January 2025, HoYoverse issued a $20 million settlement to the Federal Trade Commission for selling loot boxes to children and collecting their personal data without parental consent. The complaint alleges that HoYoverse “deceived children and other users about the real costs of in-game transactions and odds of obtaining rare prizes" and that it collected the personal information of children in violation of the COPPA act. The settlement also prohibits HoYoverse from selling loot boxes to children, requires the company to disclose the loot box odds, and requires them to delete the personal information of all users under 13.[234][235]

Notes

  1. Published in China by miHoYo, in Vietnam by Funtap, and in Hong Kong, Macau, and Taiwan by Nijigen Games
  2. Chinese: 原神; pinyin: Yuánshén; lit. 'Original God', 'Origins of god', 'Primordial God'
  3. Developed and published by miHoYo, with publishing outside mainland China under Cognosphere, d/b/a HoYoverse.
  4. At the end of Farewell, Archaic Lord, the Traveler learns that Morax staged his own death, opting instead to retire from archonship and live as the mortal Zhongli.
  5. Despite being over 6000 years old, Morax was only considered the Geo Archon after claiming one of the seats among The Seven.[38]
  6. Although not in the Ars Goetia, "Beelzebul" is a name of Hebrew origin that referred to the Canaanite god Baal, whose name does appear in the Ars Goetia.[39]
  7. The Alias, Raiden Shogun, was applied to Makoto, the previous Electro Archon (ascended from around 2000 to 500 years before the main event of the game), and then Ei (current). The puppet (The Shogun) was created by Ei to govern Inazuma.
  8. Omnipresence Over Mortals reveals that the spirit of Beelzebul lives within the body of the Raiden Shogun, and that the Shogun is essentially a puppet with its own consciousness. The two coexist in one body and act together.
  9. The original dendro archon was Greater Lord Rukkhadevata, who ascended to the throne roughly 2000 years prior to the events of the game. Lesser Lord Kusanali, on the other hand, was created from the purest branch of Irminsul by Rukkhadevata 500 years before the events of the game during the Cataclysm that claimed Rukkhadevata's life. In the Akasha Pulses, the Kalpa Flame Rises questline, Traveler and Kusanali enter into the last memory of Rukkhadevata, where Kusanali is forced to remove the memory of her predecessor from Irminsul to restore it. This removes all references to Rukkhadevata having ever existed, and as a result, Kusanali is thereafter believed to have always been the original Dendro Archon.
  10. After ascending to the position of Archon 500 years before the main events of the game, Focalors separated her divinity from her vessel, Furina, resulting in two individuals. Focalors eventually sacrifices herself to destroy the seat of the Hydro Archon, leaving Furina to live as a normal human. Focalors' sacrifice also returns to the Hydro authority to Neuvillette (the reincarnated Hydro sovereign), leading him to succeed her as Fontaine's ruler.
  11. Neuvillette retains his designation as the Iudex of Fontaine after taking on the responsibilities of the Hydro Archon, following Focalors's sacrifice.
  12. Even after Focalors' sacrifice, "Justice" remains Fontaine's ideal, given that its de facto leader, Neuvillette, serves as the nation's Chief Iudex who takes seriously his job as an impartial judge.
  13. Incandescent Ode of Resurrection reveals that the Pyro Archon's title and position are inherited through the Pilgrimage, a process that selects a worthy successor; Mavuika has served as the Archon for at least a few years before the game's main story. However, despite having the power and divinity of a god, the Pyro Archon remains human, ages normally, and must eventually pass on the title to a successor. In the case of Mavuika, her life depends on the Sacred Flame, allowing her to live as long as the Sacred Flame burns.
  14. The weapon, A Thousand Blazing Suns, reveals that the name "Haborym" has been passed from Pyro Archon to Pyro Archon.
  15. "Kiongozi", which means Leader, is a name that was passed down from Xbalanque, the first Pyro Archon, to Mavuika, the current Pyro Archon.
  16. After the war against the Abyss, the Pilgrimage of the Return of the Sacred Flame (which originally served as a response to Abyssal threat) becomes a purely athletic competition, thereby enabling the ideal of "struggle" to live on in a Natlan no longer at war.
  17. Black Stone Under a White Stone reveals that Mavuika served as the Pryo Archon during the Cataclysm (around 500 years before the main events of the game) before placing her life in the Sacred Flame. 500 years later, she was resurrected and again became Archon, sometime before the Traveler arrived in Natlan. According to Kachina, despite Mavuika having no memory of her previous tenure as Archon, she "achieved an overwhelming victory" during the Pilgrimage wherein she again became Archon.
  18. In Teyvat Chapter Storyline Preview: Travail, Dainsleif suggests the Tsaritsa's ideal was originally Love. However, he refers to it in past tense, while Zhongli avoids speaking about it during Downtown, suggesting it may have changed during the Cataclysm.
  19. Destroyed by Heavenly Principles (Celestia) during the Cataclysm, resulting it in becoming an uninhabitable ruin. However, some Khaenri'ahns (like Dainsleif) were cursed with immortality, preventing them from aging or dying; some of these individuals are still wandering Teyvat when the Traveler arrives.
  20. Not located in Teyvat continental
  21. Khaenri'ah was a monarchy ruled by the Crimson Moon Dynasty, the Eclipse Dynasty, and then (after the collapse of the nation's monarchy during the Cataclysm) the Alberich Clan regency.
  22. Despite being categorized as a World Quest, the quest is treated like part of the Archon Quest story line and follows up on the Chapter I of the Archon Quests, as well as being structured and styled like a Character Story Quest.
  23. Sumeru's Act title, Truth Amongst the Pages of Purana, (Chinese: 虚空劫灰往世书 "The Purana of Akasha Calamity Ash") is an extremely tricky title to translate due to the relative obscurity of Vedic religions in the English vernacular compared to Chinese, and the relative lack of information about the Sumeru Chapter's plot at the time of translation. It may have been originally meant for Akasha Pulses, the Kalpa Flame Rises (Chinese: 虚空鼓动,劫火高扬). This Archon Quest chapter is the only chapter not have an act using the name shown in the Teyvat Chapter Storyline Preview: Travail.
  24. Voiceover languages include Chinese, English, Japanese, and Korean. Text languages include Simplified Chinese, Traditional Chinese, English, French, German, Indonesian, Italian, Japanese, Korean, Portuguese, Russian, Spanish, Thai, Turkish, and Vietnamese.

References

Loading related searches...

Wikiwand - on

Seamless Wikipedia browsing. On steroids.