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2003 video game From Wikipedia, the free encyclopedia
Chaos Legion (Japanese: カオス レギオン, Hepburn: Kaosu Region) is a third-person hack and slash video game developed and published by Capcom. The game received a seven-volume light novel series by Tow Ubukata with art by Satoru Yuiga.
Chaos Legion | |
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![]() PC version boxart | |
Developer(s) | Capcom Production Studio 6 |
Publisher(s) | Capcom |
Director(s) | Makoto Maeda |
Producer(s) | Yoshinori Ono |
Artist(s) | Wataru Kanayama |
Composer(s) | Hideyuki Fukasawa |
Platform(s) | PlayStation 2 Windows |
Release | PlayStation 2 Windows |
Genre(s) | Action-adventure, hack and slash |
Mode(s) | Single-player |
The story of Chaos Legion is a gothic opera which begins November, 791 A.S. (Anno Satanis): the protagonist, Sieg Wahrheit, is a Knight of the Dark Glyphs who is on a quest under command of the Order of St. Overia to find his former friend, Victor Delacroix, who has stolen the forbidden book "Apocrypha of Yzarc", and to stop him from releasing the evil spirit Azrail, who would destroy the three planes of existence: the Nether World, the Middle World, and the Celestial World.
The gameplay is primarily action-oriented. Numerous enemies attack the player in waves, and progress to the next part of the stage often requires defeat of all enemies in the area. The main feature that lends originality to the game is the addition of the "Chaos Legion", which are supernatural creatures that fight alongside the player. While legions are summoned, Sieg Wahrheit (the player character) is unable to run and has weaker melee attacks. Legions can be controlled to a degree: their tactics can be switched between offensive and defensive, and players can issue orders for them to attack immediately. While the legions are inactive, Sieg can perform a sort of special attack called an Assist Attack which causes a legion to appear and attack with him.
In game, it is possible to increase the power of the legions at Sieg's command using experience gained in battle. There are 4 main areas for increasing a legion's power, namely :
In the beginning of the plot, Victor feels that Sieg was responsible for the death of his lover—and Sieg's friend—Siela Riviere, three years ago (prior to the events in the story which take place in the mentioned time); and has the intent on bringing Sieg into a pure pandemonium that Victor himself has prepared as retribution, not only for the sins of Sieg alone, but for the sins of the whole world —referring to this Armageddon as the “Purification of the World”: whereupon he plans to use relentless hordes of hideous monsters to cleanse the world of sinners by obtaining the "Three Sacred Glyphs" and releasing Azrail.
During his quest, Sieg encounters a member of the "Maidens of the Silver" fighting a monster alone after other Maidens are killed. With Sieg's help, Arcia Rinslet, the sole survivor, manages to escape death. At first, Arcia mentions that the Maidens were in tough pursuit of Victor; thus, when she learns that Sieg is also searching for the same person, she decides to tag along. Later, it is revealed that Arcia has held a grudge against Victor for the murder of her brother. Sieg never tells Arcia why he pursues Victor, even though he does say the two knew each other from before. Because of this lack of trust, Arcia briefly loses her faith in Sieg and sets off to find Victor alone. Sieg eventually catches up and subsequently teams up with her once more after he consoles her.
Sieg and Arcia meet Victor several times: each time to have a little more of Victor's plan revealed, but unable to stop him from obtaining the Three Sacred Glyphs. Soon, Sieg and Arcia finally meet Victor in the “Hall of Chaos”, the place where Azrail has been sealed. Victor decides to “punish” Sieg first: by killing Arcia—forcing her to do it with her own gun after gaining control of her body—since it seems that she is close to Sieg. The murder fails, unbeknownst to Sieg, who lashes out and attacks Victor because he believes Arcia to be dead. After subduing Victor, Sieg learns that Arcia survived the shot, only to find that Victor has not been fully defeated.
Surrounded in black aura, Victor attacks Sieg once again, but Arcia steps in between Sieg and Victor with her arms outstretched. Instead of killing her, Victor stops abruptly and regains control; a flashback then reveals the truth of the past: Three years before, Sieg, Victor and Siela were instructed by the Order to reseal the demon Azrail—discovering that the Order actually planned to use Azrail's power for world dominance, but realized that it was too powerful to contain. The demon resisted and decided that, instead of being banished once more, it would possess a human: Siela; Victor tried to protect Siela, but was possessed instead. In his uncontrollable rampage, he almost killed Sieg, but Siela stopped the final blow, and Victor drove his sword straight through, piercing her chest. When he came back to his senses, he believed Sieg had committed the murder. Siela's dying words to Sieg, beforehand, were “Take care of Delacroix…”—this being the reason why Sieg can't directly kill his friend.
Back in the present time, Victor decides to end his own life, much to Sieg's dismay—the only way to break Azrail's seal is to kill the person who last created the seal or perform a secret ritual sacrifice described in the forbidden book, the Apocrypha of Yzarc. Victor breaks the seal by sacrificing himself. Azrail is then released and fights Sieg, not only in its own diabolical form, but also re-spawned in the figure of a darkened, corrupted Siela to intimidate him. However, Sieg prevails.
After all the chaos, Sieg mounts a tribute to Victor and Siela, and mourns over the loss of his two best friends, but Arcia cheers him up.
Sieg has the power to handle the Chaos Legion. The Legion is composed by seven legions, each one with their own abilities and characteristics:
The music and soundtrack of Chaos Legion is composed by Hideyuki Fukasawa.
Aggregator | Score | |
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PC | PS2 | |
Metacritic | 37/100[5] | 65/100[6] |
Publication | Score | |
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PC | PS2 | |
Computer Games Magazine | ![]() ![]() ![]() ![]() ![]() | N/A |
Computer Gaming World | ![]() ![]() ![]() ![]() ![]() | N/A |
Electronic Gaming Monthly | N/A | 7.83/10[9] |
Eurogamer | N/A | 7/10[10] |
Famitsu | N/A | 30/40[11] |
Game Informer | N/A | 8.5/10[12] |
GamePro | N/A | ![]() ![]() ![]() ![]() ![]() |
GameRevolution | N/A | C−[14] |
GameSpot | 4.5/10[15] | 5.1/10[16] |
GameSpy | ![]() ![]() ![]() ![]() ![]() | ![]() ![]() ![]() ![]() ![]() |
GameZone | N/A | 6.5/10[19] |
IGN | N/A | 6.5/10[20] |
Official U.S. PlayStation Magazine | N/A | ![]() ![]() ![]() ![]() ![]() |
PC Gamer (US) | 24%[22] | N/A |
Maxim | N/A | 8/10[23] |
Playboy | N/A | 63%[24] |
The PlayStation 2 version received "mixed" reviews, while the PC version received "unfavorable" reviews, according to the review aggregation website Metacritic.[5][6] In Japan, Famitsu gave the PS2 version a score of 30 out of 40.[11] Many game magazines gave the same console version average to positive reviews months before its U.S. release.[9][12][21][25] AllGame gave it two-and-a-half stars out of five and said that it "starts out promising and gradually becomes more tedious the further you delve into it. It's repetitive, and it's repetitive not because of the sheer number of enemies thrown at you or the simplistic nature of objectives, but because of the paltry set of moves you can initiate with the main character."[26] Edge gave it six out of ten and said that it "tests neither the reactions nor the brain enough to hold your interest."[25]