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1998 in video games
From Wikipedia, the free encyclopedia
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1998 saw many sequels and prequels in video games, such as Crash Bandicoot: Warped, F-Zero X, Fallout 2, Gex: Enter the Gecko, The Legend of Zelda: Ocarina of Time, Marvel vs. Capcom: Clash of Super Heroes, Metal Gear Solid, Panzer Dragoon Saga, Resident Evil 2, Return to Krondor, Sonic Adventure, Soulcalibur, Street Fighter Alpha 3, and Tomb Raider III, along with new titles such as Banjo-Kazooie, Dance Dance Revolution, Half-Life, MediEvil, Parasite Eve, Radiant Silvergun, Spyro the Dragon, StarCraft and Xenogears. In Japan, Sega released the Dreamcast which was the first console of the sixth generation and also the company's last major console.
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The year has been retrospectively considered one of the best and most influential in video game history due to the release of numerous critically acclaimed, commercially successful and influential titles across all platforms and genres at the time.[1] The year's best-selling video game console was the PlayStation for the third year in a row. The year's most critically acclaimed title was The Legend of Zelda: Ocarina of Time, which remains Metacritic's highest-scoring game of all time. The year's best-selling home video game worldwide was Pokémon Red/Green/Blue/Pikachu for the Game Boy, while the year's highest-grossing arcade game in Japan was Tekken 3.
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Legend
| Arcade | Arcade video game | DC | Dreamcast | GB | Game Boy |
| GBC | Game Boy Color | GEN | Sega Genesis / Mega Drive | MAC | Classic Mac OS, 2001 and before |
| N64 | Nintendo 64, iQue Player | NEO | Neo Geo AES | NEOCD | Neo Geo CD |
| NES | Nintendo Entertainment System / Famicom | PS1 | PlayStation 1 | SAT | Sega Saturn |
| SNES | Super Nintendo / Super Famicom / Super Comboy | WIN | Microsoft Windows, all versions Windows 95 and up |
| Action | Action game | Action RPG | Action role-playing game | Action-adventure | Action-adventure game |
| Adventure | Adventure game | Business Sim | Term not found | City builder | City-building game |
| Dating sim | Dating sim | DCCG | Digital collectible card game | Fighting | Fighting game |
| FPS | First-person shooter | Music | Music video game | Platformer | Platformer |
| Puzzle | Puzzle video game | Racing | Racing game | Rhythm | Rhythm game |
| Roguelike | Roguelike | RPG | Role-playing video game | RTS | Real-time strategy |
| RTT | Real-time tactics | Sports | Sports video game | Stealth | Stealth game |
| Strategy | Strategy video game | Tactical RPG | Tactical role-playing game | TPS | Third-person shooter |
| Virtual pet | Pet-raising simulation | Visual novel | Visual novel |
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Hardware releases

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Top-rated games
Summarize
Perspective
Game of the Year awards
The following titles won Game of the Year awards for 1998.
Critically acclaimed titles
Metacritic and GameRankings
Metacritic (MC) and GameRankings (GR) are aggregators of video game journalism reviews.
Famitsu Platinum Hall of Fame
The following video game releases in 1998 entered Famitsu magazine's "Platinum Hall of Fame" for receiving Famitsu scores of at least 35 out of 40.[27]
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Financial performance
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Perspective
Best-selling video game consoles
Best-selling home video games
The following titles were the top ten best-selling home video games (console games or computer games) of 1998 in Japan, the United States, and Germany.
The following titles were the top ten highest-grossing home video games of 1998 in the United States and Europe.
Japan
In Japan, the following titles were the top ten best-selling home video games of 1998.
United States
In the United States, the following titles were the top ten best-selling home video games of 1998.
Europe
In Europe, the following titles were the top ten highest-grossing home video games of 1998.
Australia
In Australia, the following titles were the top ten best-selling home console games of 1998.[46]
Highest-grossing arcade games in Japan
In Japan, the following titles were the highest-grossing arcade games of 1998.
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Events
- Academy of Interactive Arts & Sciences (AIAS) hosts its first annual Interactive Achievement Awards. Shigeru Miyamoto of Nintendo is inducted into the AIAS Hall of Fame.
- British Academy of Film and Television Arts hosts the first annual BAFTA Interactive Entertainment Awards.
- January 1 – The ESRB changes the "K-A" (Kids to Adults) rating to "E" (Everyone).
- March 14 – Sega announces the discontinuation of the Sega Saturn in North America to prepare for the launch of its successor, the Dreamcast.[48][49]
- May:
- 28 – Bill Williams, designer of Alley Cat, Necromancer, and Mind Walker, dies.
- 28–30 – The fourth annual E3 is held in Atlanta, Georgia.[50] Following the show, the inaugural Game Critics Awards was held with winners being titled Best of E3.
- July 3 – Danielle Bunten Berry, designer of M.U.L.E. and Seven Cities of Gold, dies.
- September 6 – Infogrames Entertainment, SA and Canal+ launch the Game One television channel.
- November 28 – Video game retailer FuncoLand opens its 300th location in Nashville, Tennessee.[51]
- December – Take-Two Interactive forms the Rockstar Games publishing label.
- December 11 - The final Sega Saturn game is released in North America, Magic Knight Rayearth.
Business
- Activision acquires CD Contact Data and Head Games Publishing.
- Eidos Interactive acquires Crystal Dynamics.
- Electronic Arts Inc. acquires Westwood Studios, and with so they also acquire the North American operations of Virgin Interactive.
- JTS Corp. (Atari Corporation) files for Chapter 11 bankruptcy.
- Hasbro Interactive acquires the Atari brand and property from JTS in May. They also acquire MicroProse in August.
- Square Co. and Electronic Arts form Square Electronic Arts LLC to publish a wealth of Square Co. titles in the U.S.
- Havas, a subsidiary of Vivendi, acquires Cendant Software, which includes Sierra On-Line and Blizzard Entertainment.
- Lego Media established by Lego Group
- New companies: BreakAway, Elixir, Metro3D, Rockstar, Sunrise, Troika, WildTangent, Loki, Retro Studios
- Defunct: DWANGO
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Games released in 1998
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See also
Notes
- Pocket Monsters: Red / Green / Blue (Pokémon Red / Green / Blue) sold 1,739,391 units.[38] Pocket Monsters: Pikachu (Pokémon Yellow) sold 1,549,000 units.[36]
References
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