Take-Two Interactive is an American video game holding company. They have acquired many publishers and developers since the company's foundation in 1993. Today, most of Take-Two Interactive's developers operate as subsidiaries of its publishing arms: 2K and Rockstar Games.
More information Date, Company ...
Date | Company | Parent division | Country | Value (USD) | Derived studios | Reference |
September 1996 | Mission Studios | Take-Two Interactive | USA | 2,114,478 | Mission Studios | [1] |
April 1997 | GameTek | Rockstar Games | USA | | Rockstar Toronto | [2][3] |
March 1998 | BMG Interactive | UK | 14,200,000 | Rockstar Games | [4][5] |
June 1998 | Tarantula Studios | UK | | Rockstar Lincoln | [6] |
August 1998 | Jack of All Games | Take-Two Interactive | USA | 16,800,000 | Jack of All Games | [7] |
December 1998 | Talonsoft | USA | | Talonsoft | [8] |
August 1999 | Global Star Software | USA | | Global Star Software | |
September 1999 | DMA Design | Rockstar Games | UK | 11,000,000 | Rockstar North | [9] |
February 2000 | Joytech | Take-Two Interactive | UK | | Joytech | [10] |
March 2000 | Pixel Broadband Studios | Israel | | Pixel Broadband Studios | [11] |
April 2000 | Telstar Electronic Studios | UK | | None | [12] |
DVDWave.com | USA | | DVDWave.com | [13] |
May 2000 | Gathering of Developers | USA | | Gathering of Developers | [14] |
July 2000 | PopTop Software | 2K Games | USA | 5,800,000 | PopTop Software | [1] |
January 2001 | Neo Software | Rockstar Games | Austria | | Rockstar Vienna | [15] |
July 2001 | Techcorp | Take-Two Interactive | Hong Kong | | Techcorp | [16] |
August 2002 | Barking Dog Studios | Rockstar Games | Canada | 3,000,000 | Rockstar Vancouver | [17] |
November 2002 | Angel Studios | USA | 34,700,000 | Rockstar San Diego | [18][1] |
March 2003 | Frog City Software | 2K Games | USA | | Frog City Software | |
April 2003 | Cat Daddy Games | USA | | Cat Daddy Games | |
September 2003 | TDK Mediactive | Take-Two Interactive | USA | 22,700,000 | Take-Two Licensing | [19] |
April 2004 | Möbius Entertainment | Rockstar Games | UK | | Rockstar Leeds | [20] |
September 2004 | Venom Games | 2K Games | UK | | Venom Games | [21] |
October 2004 | Access Software | USA | | Indie Built | [22][23] |
January 2005 | Visual Concepts Kush Games | USA | 32,200,000 | Visual Concepts 2K Los Angeles | [24][25] |
June 2005 | PAM Software | France | 11,400,000 | PAM Software | [24] |
November 2005 | Firaxis Games | USA | 27,000,000 | Firaxis Games | [26][25] |
January 2006 | Irrational Games | USA | 10,000,000 | Irrational Games 2K Australia | [27][25] |
January 2008 | Illusion Softworks | Czech Republic | | 2K Czech | [28][29] |
April 2008 | Mad Doc Software | Rockstar Games | UK | | Rockstar New England | [30] |
February 2016 | Social Point | Take-Two Interactive | Spain | 250,000,000 | Social Point | [31] |
May 2019 | Dhruva Interactive | Rockstar Games | India | 7,900,000 | Rockstar India [upper-alpha 1] | [32] |
August 2020 | Playdots | Take-Two Interactive | USA | 192,000,000 | Playdots | [33] |
October 2020 | Ruffian Games | Rockstar Games | UK | | Rockstar Dundee | [34] |
March 2021 | HB Studios | 2K Games | Canada | | HB Studios | [35] |
HookBang's gaming division | USA | | Visual Concepts Austin | [36] |
June 2021 | Nordeus | Take-Two Interactive | Serbia | 378,000,000 | Nordeus | [37] |
July 2021 | Dynamixyz | France | | Dynamixyz | [38] |
November 2021 | Elite3D Turia Games | 2K Games | Spain | | 31st Union Spain | [39] |
November 2021 | Roll7 | Private Division | UK | | Roll7 | [40] |
January 2022 | Zynga | Zynga | USA | 12,700,000,000 | Chartboost Echtra Games NaturalMotion Peak Games Rollic Small Giant Games StarLark | [41] |
September 2022 | Storemaven | Zynga | Israel | | Storemaven | [42] |
March 2023 |
GameClub |
Take-Two Interactive |
USA |
|
|
[43] |
March 2024 |
Gearbox Entertainment |
2K Games |
USA |
460,000,000 |
Gearbox Software |
[44] |
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Rockstar India already existed before the acquisition, with Dhruva Interactive being merged into the studio.
"Studio". Rockstar Toronto. Archived from the original on 18 March 2009.{{cite web}}
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