Loading AI tools
Computer processor microarchitecture by AMD From Wikipedia, the free encyclopedia
The AMD Jaguar Family 16h is a low-power microarchitecture designed by AMD. It is used in APUs succeeding the Bobcat Family microarchitecture in 2013 and being succeeded by AMD's Puma architecture in 2014. It is two-way superscalar and capable of out-of-order execution. It is used in AMD's Semi-Custom Business Unit as a design for custom processors and is used by AMD in four product families: Kabini aimed at notebooks and mini PCs, Temash aimed at tablets, Kyoto aimed at micro-servers, and the G-Series aimed at embedded applications. Both the PlayStation 4 and the Xbox One use SoCs based on the Jaguar microarchitecture, with more powerful GPUs than AMD sells in its own commercially available Jaguar APUs.[2]
General information | |
---|---|
Launched | Mid-2013 |
Discontinued | present |
Common manufacturer | |
Cache | |
L1 cache | 64 KB per core[1] |
L2 cache | 1 MB to 2 MB shared |
Architecture and classification | |
Technology node | 28 nm |
Instruction set | AMD64 (x86-64-v2) |
Physical specifications | |
Sockets |
|
Products, models, variants | |
Core names |
|
History | |
Predecessor | Bobcat - Family 14h |
Successors | Puma - Family 16h (2nd-gen) CPU of Xbox One X |
The Jaguar core has support for the following instruction sets and instructions: MMX, SSE, SSE2, SSE3, SSSE3, SSE4a, SSE4.1, SSE4.2, AVX, F16C, CLMUL, AES, BMI1, MOVBE (Move Big-Endian instruction), XSAVE/XSAVEOPT, ABM (POPCNT/LZCNT), and AMD-V.[1]
Chip (device) |
Release date | Fab | Die area (mm2) | CPU | GPU | Memory | Storage | API support | Special features | ||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Archi- tecture |
Cores | Clock (GHz) | L2 cache | Archi- tecture |
Core config[lower-alpha 1] | Clock (MHz) | GFLOPS [lower-alpha 2] | Pixel fillrate (GP/s) [lower-alpha 3] | Texture fillrate (GT/s) [lower-alpha 4] | Other | Size | Bus type & width | Band- width (GB/s) |
Audio | Other | ||||||
Liverpool (PS4) |
Nov 2013 | 28 nm | 348 | Jaguar | 2 modules with 4 cores each | 1.6 | 2× 2 MiB | GCN 2 | 1152:72:32 18 CU |
800 | 1843 | 25.6 | 57.6 | 8 ACEs | 8 GiB | GDDR5 256-bit |
176 | 3DBD/DVD 1× 2.5" SATA hard drive Easily replaceable hard drive USB 3.0 |
OpenGL 4.2, GNM, GNMX and PSSL | Dolby Atmos (BD) S/PDIF |
PS VR PS4 additional modules HDR10 (except discs)[lower-alpha 5] CEC Optional IR sensor |
Durango (Xbox One) |
363 | 1.75 | 768:48:16 12 CU |
853 | 1310 | 13.6 | 40.9 | 2 ACEs | 32 MiB | ESRAM[lower-alpha 6] | 204 | 3DBD/DVD/CD 1× 2.5" SATA hard drive USB 3.0 |
Direct3D 11.2 and 12 | Fully Dolby Atmos, DTS:X, and Windows Sonic S/PDIF |
Xbox One additional modules FreeSync (1) HDMI 1.4 through IR sensor and IR out port Kensington lock | ||||||
8 GiB | DDR3 256-bit |
68 | |||||||||||||||||||
Edmonton (Xbox One S) [6] |
Jun 2016 | 16 nm | 240 | 914 | 1404 | 14.6 | 43.9 | 32 MiB | ESRAM | 219 | 4KBD/3DBD/DVD/CD[lower-alpha 7] 1× 2.5" SATA hard drive USB 3.0 |
Fully Dolby Atmos, DTS:X, and Windows Sonic S/PDIF |
Xbox One S additional modules Fully HDR10 Dolby Vision (streaming) FreeSync (1&2) HDMI 1.4 through IR sensor and IR out port Kensington lock | ||||||||
8 GiB | DDR3 256-bit |
68 | |||||||||||||||||||
Liverpool? (PS4 Slim) |
Sep 2016 | 208 | 1.6 | 1152:72:32 18 CU |
800 | 1843 | 25.6 | 57.6 | 8 ACEs | 8 GiB | GDDR5 256-bit |
176 | 3DBD/DVD 1× 2.5" SATA hard drive Easily replaceable hard drive USB 3.0 |
OpenGL 4.2, GNM, GNMX and PSSL | Dolby Atmos (BD) | PS VR PS4 Slim additional modules HDR10 (except discs) CEC Optional IR sensor | |||||
Neo (PS4 Pro) [7][8][9] |
Nov 2016 | 325 | 2.13 | GCN 4 Polaris[10] |
2304:144:32 36 CU |
911 | 4198 | 58.3 | 131.2 | 4 ACEs and 2 HWS Double-rate FP16[lower-alpha 8] checkerboard rendering |
8 GiB [11] |
GDDR5 256-bit |
218 | 3DBD/DVD 1× 2.5" SATA hard drive Easily replaceable hard drive USB 3.0 |
OpenGL 4.2 (4.5), GNM, GNMX and PSSL | Dolby Atmos (BD) S/PDIF |
PS VR PS4 Pro additional modules HDR10 (except discs) Up to 4K@60 Hz CEC Optional IR sensor | ||||
1 GiB | DDR3[lower-alpha 9] | ? | |||||||||||||||||||
Scorpio (Xbox One X) [12][13][14] |
Nov 2017 | 359 | Customized Jaguar |
2.3 | 2560:160:32 40 CU |
1172 | 6001 | 37.5 | 187.5 | 4 ACEs and 2 HWS | 12 GiB | GDDR5 384-bit |
326 | 4KBD/3DBD/DVD/CD 1× 2.5" SATA hard drive USB 3.0 |
Direct3D 11.2 and 12 | Fully Dolby Atmos, DTS:X, and Windows Sonic S/PDIF |
Xbox One X additional modules Fully HDR10 Dolby Vision (streaming) FreeSync (1&2) Up to 4K@60 Hz HDMI 1.4b through IR sensor and IR out port | ||||
SoCs using Socket AM1:
Model | CPU | GPU | TDP
(W) |
DDR3
Memory Speed |
Socket | ||||
---|---|---|---|---|---|---|---|---|---|
Cores | Freq.
(GHz) |
L2
Cache (MB) |
Model | Cores (unified shaders : texture mapping units : render output units) |
Freq.
(MHz) | ||||
Athlon 5370 | 4 | 2.2 | 2 | Radeon R3 | 128:8:4[15] | 600 | 25 | 1600 | AM1 |
Athlon 5350[16] | 2.05 | ||||||||
Athlon 5150 | 1.6 | ||||||||
Sempron 3850 | 1.3 | 450 | |||||||
Sempron 2650 | 2 | 1.45 | 1 | 400 | 1333 |
Target segment |
Model | CPU | GPU | TDP
(W) |
DDR3
Memory |
Turbo | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
Cores | Freq.
(GHz) |
Turbo
(GHz) |
L2
Cache (MB) |
Model | Config. | Freq.
(MHz) |
Turbo
(MHz) | |||||
Notebooks /Mini-PCs[17] |
A6-5200 | 4 | 2.0 | — | 2 | HD 8400 | 128:8:4[18] | 600 | — | 25 | (L)1600 | No |
A4-5100 | 1.55 | HD 8330 | 500 | 15 | ||||||||
A4-5000 | 1.50 | |||||||||||
Notebooks | E2-3000 | 2 | 1.65 | 1 | HD 8280 | 450 | ||||||
E1-2500 | 1.4 | HD 8240 | 400 | (L)1333 | ||||||||
E1-2100 | 1.0 | HD 8210 | 300 | 9 | ||||||||
Tablets | A6-1450 | 4 | 1.4 | 2 | HD 8250 | 400 | 8 | (L)1066 | Yes | |||
A4-1350[19] | — | HD 8210 | — | 1066 | No | |||||||
A4-1250 | 2 | 1 | (L)1333 | |||||||||
A4-1200[20] | HD 8180 | 225 | 3.9 | (L)1066 |
Model | CPU | GPU | TDP
(W) |
DDR3
ECC Memory Speed | ||||
---|---|---|---|---|---|---|---|---|
Cores | Freq.
(GHz) |
L2
Cache (MB) |
Model | Config. | Freq.
(MHz) | |||
GX-420CA | 4 | 2.0 | 2 | HD 8400E | 128:8:4[citation needed] | 600 | 25 | 1600 |
GX-416RA[21][22][23][24] | 1.6 | — | 15 | |||||
GX-415GA | 1.5 | HD 8330E | 128:8:4[citation needed] | 500 | ||||
GX-412TC[25] | 1.0 | — | 6 | 1333 | ||||
GX-411GA | 1.1 | HD 8210E | 128:8:4[citation needed] | 300 | 15 | 1600 | ||
GX-217GA | 2 | 1.65 | 1 | HD 8280E | 450 | |||
GX-210HA | 1.0 | HD 8210E | 300 | 9 | 1333 | |||
GX-210JA | HD 8180E | 225 | 6 | 1066 |
In 2017, a derivative of the Jaguar microarchitecture was announced in the APU of Microsoft's Xbox One X (Project Scorpio) revision to the Xbox One.[26] The Project Scorpio APU is described as a 'customized' derivative of the Jaguar microarchitecture, utilizing eight cores clocked at 2.3 GHz.[27][28]
The Puma successor to Jaguar was released in 2014 and targeting entry level notebooks and tablets.[29]