Jaguar (microarchitecture)

Computer processor microarchitecture by AMD From Wikipedia, the free encyclopedia

The AMD Jaguar Family 16h is a low-power microarchitecture designed by AMD. It is used in APUs succeeding the Bobcat Family microarchitecture in 2013 and being succeeded by AMD's Puma architecture in 2014. It is two-way superscalar and capable of out-of-order execution. It is used in AMD's Semi-Custom Business Unit as a design for custom processors and is used by AMD in four product families: Kabini aimed at notebooks and mini PCs, Temash aimed at tablets, Kyoto aimed at micro-servers, and the G-Series aimed at embedded applications. Both the PlayStation 4 and the Xbox One use SoCs based on the Jaguar microarchitecture, with more powerful GPUs than AMD sells in its own commercially available Jaguar APUs.[2]

Quick Facts General information, Launched ...
Jaguar - Family 16h
General information
LaunchedMid-2013
Discontinuedpresent
Common manufacturer
Cache
L1 cache64 KB per core[1]
L2 cache1 MB to 2 MB shared
Architecture and classification
Technology node28 nm
Instruction setAMD64 (x86-64-v2)
Physical specifications
Sockets
Products, models, variants
Core names
  • Kabini
  • Temash
  • Kyoto
  • G-series
  • Athlon, Sempron, A4, A6, & E4
History
PredecessorBobcat - Family 14h
SuccessorsPuma - Family 16h (2nd-gen)
CPU of Xbox One X
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Design

Thumb
A die shot of a Jaguar processor used in a Playstation 4 Pro
  • 32 KiB instruction + 32 KiB data L1 cache per core, L1 cache includes parity error detection
  • 16-way, 1–2 MiB unified L2 cache shared by two or four cores, L2 cache is protected from errors by the use of error correcting code
  • Out-of-order execution and speculative execution
  • Integrated memory controller
  • Two-way integer execution
  • Two-way 128-bit wide floating-point and packed integer execution
  • Integer hardware divider
  • Consumer processors support two DDR3L DIMMs in one channel at frequencies up to 1600 MHz[3]
  • Server processors support two DDR3 DIMMs in one channel at frequencies up to 1600 MHz with ECC[4]
  • As a SoC (not just an APU) it integrates Fusion controller hub
  • Jaguar does not feature clustered multi-thread (CMT), meaning that execution resources are not shared between cores

Instruction-set support

The Jaguar core has support for the following instruction sets and instructions: MMX, SSE, SSE2, SSE3, SSSE3, SSE4a, SSE4.1, SSE4.2, AVX, F16C, CLMUL, AES, BMI1, MOVBE (Move Big-Endian instruction), XSAVE/XSAVEOPT, ABM (POPCNT/LZCNT), and AMD-V.[1]

Improvements over Bobcat

Features

Processors

Summarize
Perspective

Consoles

More information Chip (device), Release date ...
Chip
(device)
Release date Fab Die area (mm2) CPU GPU Memory Storage API support Special features
Archi-
tecture
Cores Clock (GHz) L2 cache Archi-
tecture
Core config[a] Clock (MHz) GFLOPS [b] Pixel fillrate (GP/s) [c] Texture fillrate (GT/s) [d] Other Size Bus type & width Band-
width (GB/s)
Audio Other
Liverpool
(PS4)
Nov 2013 28 nm 348 Jaguar 2 modules with 4 cores each 1.6 2× 2 MiB GCN 2 1152:72:32
18 CU
800 1843 25.6 57.6 8 ACEs 8 GiB GDDR5
256-bit
176 3DBD/DVD
1× 2.5" SATA hard drive
Easily replaceable hard drive
USB 3.0
OpenGL 4.2, GNM, GNMX and PSSL Dolby Atmos (BD)
S/PDIF
PS VR
PS4 additional modules
HDR10 (except discs)[e]
CEC
Optional IR sensor
Durango
(Xbox One)
363 1.75 768:48:16
12 CU
853 1310 13.6 40.9 2 ACEs 32 MiB ESRAM[f] 204 3DBD/DVD/CD
1× 2.5" SATA hard drive
USB 3.0
Direct3D 11.2 and 12 Fully Dolby Atmos, DTS:X, and Windows Sonic
S/PDIF
Xbox One additional modules
FreeSync (1)
HDMI 1.4 through
IR sensor and IR out port
Kensington lock
8 GiB DDR3
256-bit
68
Edmonton
(Xbox One S) [6]
Jun 2016 16 nm 240 914 1404 14.6 43.9 32 MiB ESRAM 219 4KBD/3DBD/DVD/CD[g]
1× 2.5" SATA hard drive
USB 3.0
Fully Dolby Atmos, DTS:X, and Windows Sonic
S/PDIF
Xbox One S additional modules
Fully HDR10
Dolby Vision (streaming)
FreeSync (1&2)
HDMI 1.4 through
IR sensor and IR out port
Kensington lock
8 GiB DDR3
256-bit
68
Liverpool?
(PS4 Slim)
Sep 2016 208 1.6 1152:72:32
18 CU
800 1843 25.6 57.6 8 ACEs 8 GiB GDDR5
256-bit
176 3DBD/DVD
1× 2.5" SATA hard drive
Easily replaceable hard drive
USB 3.0
OpenGL 4.2, GNM, GNMX and PSSL Dolby Atmos (BD) PS VR
PS4 Slim additional modules
HDR10 (except discs)
CEC
Optional IR sensor
Neo
(PS4 Pro) [7][8][9]
Nov 2016 325 2.13 GCN 4
Polaris
[10]
2304:144:32
36 CU
911 4198 58.3 131.2 4 ACEs and 2 HWS
Double-rate FP16[h]
checkerboard rendering
8 GiB
[11]
GDDR5
256-bit
218 3DBD/DVD
1× 2.5" SATA hard drive
Easily replaceable hard drive
USB 3.0
OpenGL 4.2 (4.5), GNM, GNMX and PSSL Dolby Atmos (BD)
S/PDIF
PS VR
PS4 Pro additional modules
HDR10 (except discs)
Up to 4K@60 Hz
CEC
Optional IR sensor
1 GiB DDR3[i]  ?
Scorpio
(Xbox One X) [12][13][14]
Nov 2017 359 Customized
Jaguar
2.3 2560:160:32
40 CU
1172 6001 37.5 187.5 4 ACEs and 2 HWS 12 GiB GDDR5
384-bit
326 4KBD/3DBD/DVD/CD
1× 2.5" SATA hard drive
USB 3.0
Direct3D 11.2 and 12 Fully Dolby Atmos, DTS:X, and Windows Sonic
S/PDIF
Xbox One X additional modules
Fully HDR10
Dolby Vision (streaming)
FreeSync (1&2)
Up to 4K@60 Hz
HDMI 1.4b through
IR sensor and IR out port
Close
  1. Precision performance is calculated from the base (or boost) core clock speed based on a FMA operation.
  2. Pixel fillrate is calculated as the number of ROPs multiplied by the base (or boost) core clock speed.
  3. Texture fillrate is calculated as the number of TMUs multiplied by the base (or boost) core clock speed.
  4. UHD BD is the only video disc format supporting HDR.
  5. Cache
  6. "Digital" version does not have an optical drive.
  7. Feature preview of Rapid Packed Math, introduced in GCN 5 Vega.
  8. Swap

Desktop

SoCs using Socket AM1:

More information Model, CPU ...
Model CPU GPU TDP

(W)

DDR3

Memory

Speed

Socket
Cores Freq.

(GHz)

L2

Cache

(MB)

Model Cores (unified shaders :
texture mapping units :
render output units)
Freq.

(MHz)

Athlon 5370 4 2.2 2 Radeon R3 128:8:4[15] 600 25 1600 AM1
Athlon 5350[16] 2.05
Athlon 5150 1.6
Sempron 3850 1.3 450
Sempron 2650 2 1.45 1 400 1333
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Desktop/Mobile (28 nm)

More information Target segment, Model ...
Target
segment
Model CPU GPU TDP

(W)

DDR3

Memory

Turbo

Core

Cores Freq.

(GHz)

Turbo

(GHz)

L2

Cache

(MB)

Model Config. Freq.

(MHz)

Turbo

(MHz)

Notebooks
/Mini-PCs[17]
A6-5200 4 2.0 2 HD 8400 128:8:4[18] 600 25 (L)1600 No
A4-5100 1.55 HD 8330 500 15
A4-5000 1.50
Notebooks E2-3000 2 1.65 1 HD 8280 450
E1-2500 1.4 HD 8240 400 (L)1333
E1-2100 1.0 HD 8210 300 9
Tablets A6-1450 4 1.4 2 HD 8250 400 8 (L)1066 Yes
A4-1350[19] HD 8210 1066 No
A4-1250 2 1 (L)1333
A4-1200[20] HD 8180 225 3.9 (L)1066
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Server

Opteron X1100-series "Kyoto" (28 nm)

More information Model, Step. ...
ModelStep.CPUMemory
support
TDP

(W)

ReleasedPart numberRelease

price

(USD)

CoresFreq.

(GHz)

TurboL2

Cache

(MB)

MultiVcore
X1150 B042.02DDR317May 2013OX1150IPJ44HM$64
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Opteron X2100-series "Kyoto" (28 nm)

More information Model, Step. ...
ModelStep.CPUGPUDDR3

Memory
support

TDP

(W)

ReleasedPart numberRelease

price

(USD)

CoresFreq.

(GHz)

Turbo

(GHz)

L2 Cache

(MB)

MultiVcoreModelConfigFreq.

(MHz)

Turbo
X2150 B041.92HD 840080022May 2013OX2150IAJ44HM$99
X2170 42.425September 2016OX2170IXJ44JB
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Embedded

More information Model, CPU ...
Model CPU GPU TDP

(W)

DDR3

ECC

Memory

Speed

Cores Freq.

(GHz)

L2

Cache

(MB)

Model Config. Freq.

(MHz)

GX-420CA 4 2.0 2 HD 8400E 128:8:4[citation needed] 600 25 1600
GX-416RA[21][22][23][24] 1.6 15
GX-415GA 1.5 HD 8330E 128:8:4[citation needed] 500
GX-412TC[25] 1.0 6 1333
GX-411GA 1.1 HD 8210E 128:8:4[citation needed] 300 15 1600
GX-217GA 2 1.65 1 HD 8280E 450
GX-210HA 1.0 HD 8210E 300 9 1333
GX-210JA HD 8180E 225 6 1066
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Jaguar derivative and successor

In 2017, a derivative of the Jaguar microarchitecture was announced in the APU of Microsoft's Xbox One X (Project Scorpio) revision to the Xbox One.[26] The Project Scorpio APU is described as a 'customized' derivative of the Jaguar microarchitecture, utilizing eight cores clocked at 2.3 GHz.[27][28]

The Puma successor to Jaguar was released in 2014 and targeting entry level notebooks and tablets.[29]

References

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