Manfredo Perdigao (1994), Riemannian Geometry, ISBN 978-0-8176-3490-2 Frankel, Theodore (1997), The Geometry of Physics, Cambridge: Cambridge University
scene, renderer, geometry, material, mesh; init(); animate(); function init() { scene = new THREE.Scene(); camera = new THREE.PerspectiveCamera( 75, window
Minsky, M. and S. Papert., Perceptrons; an introduction to computational geometry, MIT Press, 1969(=中野馨, 阪口豊訳『パーセプトロン』改訂版, パーソナルメディア, 1993) ^ “Neural network
, The Ardabil Carpet - a new perspective, V&A Museum accessed January 29, 2007. ^ Wearden, J., The Surprising Geometry of the Ardabil Carpet, Abstracts