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Science fiction play-by-mail game From Wikipedia, the free encyclopedia
Starship Command is a play-by-mail game that was published by Elite Simulations.
The game was designed by Brian Hansen. It was a computer-moderated game published by Elite Simulations with turn-around times every two weeks.[1]
The game's format is "tactical naval combat in space".[1] Elements of gameplay include races and traits as well as starship design.[1] Diplomacy and combat are part of gameplay.[2] Games end when a player's fleet achieves a set number of points.[2] Various medals were available for player accomplishments, which remained on a player's record for future games.[2]
B.E. Wright reviewed the game in the November–December 1996 issue of Paper Mayhem magazine.[1] He stated that, while it was not his favorite game, it was "the best tactical space game ever designed for PBM", predicting a bright future if it caught on with players.[3]
Starship Command won the Origins Award for Best New Play-by-Mail Game of 1996.[4]
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