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American game designer and magazine editor From Wikipedia, the free encyclopedia
Scott D. Haring is an American game designer who has worked primarily on role-playing games.
Scott Haring | |
---|---|
Nationality | American |
Occupation | Game designer |
Scott Haring began working in the adventure gaming industry in 1982.[1] Haring had a long career with Steve Jackson Games, having worked at the company five different times over a period of 15 years.[2]: 103 Haring has worked as the Car Wars line editor, and became editor on the new magazine Autoduel Quarterly when it debuted in 1983.[2]: 103 He also wrote and edited for Ghostbusters and GURPS and served as the editor for Pyramid magazine.[1] He has been a columnist for Comics & Games Retailer since 1987.[1]
Scott Haring was newly hired at TSR when he added four pages of purely game material to a series of "comic modules" published by TSR West, since TSR had an exclusive license for comic books with DC.[2]: 23 Haring identifies Empires of the Sands (1988) as his first big project that he worked on at TSR.[3] He has also written and edited for the Top Secret/S.I. and Marvel Super Heroes role-playing games.[1] His other D&D design work includes The Republic of Darokin (1989) and Otherlands (1990).
Haring was also the editor for The Gamer magazine.[1] He lives in central Texas with his wife and stepson.[1]
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