SETA Corporation

Defunct video game company From Wikipedia, the free encyclopedia

SETA Corporation

SETA Corporation[a] was a Japanese computer gaming company, founded on October 1, 1985, and dissolved on February 9, 2009.[1] SETA was headquartered in Kōtō, Tokyo,[2] with a branch in Las Vegas, Nevada.[3]

Quick Facts Company type, Industry ...
SETA Corporation
Company typeSubsidiary
IndustryVideo games
FoundedOctober 1, 1985
DefunctFebruary 9, 2009
FateLiquidated, due to be dissolved
HeadquartersKōtō, Tokyo, Japan
Products
  • Video games
  • Arcade hardware
  • Pachinko
ParentAruze
Websitewww.seta.co.jp/
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SETA developed and published games for consoles such as the Nintendo Entertainment System and the Super Nintendo Entertainment System. It produced games primarily in Japan, but also in North America, focusing on golf and puzzles. SETA is commonly recognized for developing a variety of custom hardware to enhance games for Nintendo consoles, including enhancement chips, a modem, and a bio sensor. It created development tools for Nintendo's consoles.[4] SETA also developed the Aleck 64 arcade system, based on the Nintendo 64 console.[5] Additionally, SETA assisted in the production of the SSV arcade system, collaborating with Sammy and Visco.

In 1999, Aruze became the parent company.[6] SETA withdrew from the game business in 2004 after releasing Legend of Golfer on the GameCube. The company announced its closure in December 2008 due to Japan's declining economic conditions.[1] SETA officially closed on January 23, 2009, with Aruze absorbing the company's assets. It was subsequently liquidated at the Tokyo District Court on May 25, 2009.

Subsidiaries

Former subsidiaries

  • UD Technology Inc (ユーディテック・ジャパン株式会社): On December 20, 2003, UD Technology Inc announced its merger with SETA Corporation, effective April 1, 2004.[7] The merged entity became the headquarters for SETA Corporation's Unified Communication business.[8]
  • IKUSABUNE Co., Ltd. (株式会社企画デザイン工房戦船): Merged into SETA Corporation and became the headquarters for SETA Corporation's Image Contents business on April 1, 2004.[9]

Video games

Arcade

Nintendo Entertainment System

Game Boy

Super NES/Super Famicom

TurboGrafx-16/PC Engine

  • Super Real Mahjong P5 Custom[17]

Nintendo 64

PlayStation

  • Kanazawa Shogi '95

Saturn

  • Shougi Matsuri
  • Super Real Mahjong P5
  • Super Real Mahjong P6
  • Super Real Mahjong P7
  • Super Real Mahjong Graffiti
  • Kanazawa Shougi
  • Real Mahjong Adventure "Umi-He": Summer Waltz

GameCube

Xbox 360

M65C02

  • Cal.50 - Licensed to Taito

Macintosh

  • Super Real Mahjong P4

3DO

  • Super Real Mahjong P4

Aleck 64

The Aleck 64 is an arcade system board based on the Nintendo 64, designed by SETA in cooperation with Nintendo, and sold exclusively in Japan from 1998 to 2003.[19] It essentially consists of a Nintendo 64 board retrofitted with sound capabilities that were standard for arcade games of the time.[20] Nintendo and SETA began working on their agreement for the board in 1996, aiming to replicate the business model that Namco and Sony Computer Entertainment had established with the Namco System 11, facilitating conversions of arcade games.[21]

Notes

  1. Japanese: 株式会社セタ, Hepburn: Kabushiki gaisha Seta

References

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