Product of experts
Machine learning technique From Wikipedia, the free encyclopedia
Remove ads
Machine learning technique From Wikipedia, the free encyclopedia
Product of experts (PoE) is a machine learning technique. It models a probability distribution by combining the output from several simpler distributions. It was proposed by Geoffrey Hinton in 1999,[1] along with an algorithm for training the parameters of such a system.
The core idea is to combine several probability distributions ("experts") by multiplying their density functions—making the PoE classification similar to an "and" operation. This allows each expert to make decisions on the basis of a few dimensions without having to cover the full dimensionality of a problem:
where are unnormalized expert densities and is a normalization constant (see partition function (statistical mechanics)).
This is related to (but quite different from) a mixture model, where several probability distributions are combined via an "or" operation, which is a weighted sum of their density functions: with
The experts may be understood as each being responsible for enforcing a constraint in a high-dimensional space. A data point is considered likely if and only if none of the experts say that the point violates a constraint.
To optimize it, he proposed the contrastive divergence minimization algorithm.[2] This algorithm is most often used for learning restricted Boltzmann machines.
Seamless Wikipedia browsing. On steroids.
Every time you click a link to Wikipedia, Wiktionary or Wikiquote in your browser's search results, it will show the modern Wikiwand interface.
Wikiwand extension is a five stars, simple, with minimum permission required to keep your browsing private, safe and transparent.