Pivot Animator
Stick figure Animation Software From Wikipedia, the free encyclopedia
Stick figure Animation Software From Wikipedia, the free encyclopedia
Pivot Animator (formerly Pivot Stickfigure Animator and usually shortened to Pivot) is a freeware application that allows users to create stick-figure and sprite animations, and save them in the animated GIF format for use on web pages and the AVI format (in Pivot Animator 3 and later).[1]
This article needs additional citations for verification. (July 2013) |
Developer(s) | Peter Bone |
---|---|
Initial release | June 13, 2001 |
Stable release | 5.2.5
/ January 25, 2024 |
Written in | Delphi |
Operating system | Windows |
Type | Graphics software |
License | Freeware |
Website | pivotanimator |
Pivot provides a simple, easy to use interface with a few features. It uses fixed-length 'sticks' to ensure size consistency during animation.
The first version of Pivot Animator had several software bugs. Stick figures were limited to one type of stick figure, the default stick figure. Animations could be saved in the PIV (Pivot Project File) or exported as Animated .GIFs (Graphics Interchangeable Format). Users were given few options of image optimization, compression or resizing when saving their animation. This was one of the first animation programs available on the computer.
The second major release of the Pivot Stickfigure Animator. This version implemented the 'Stick Figure Builder', which allowed users to create their own stick figure designs saved in the STK format. This allowed a much wider scope of animation choice for Pivot users. It also fixed a few minor bugs, added the buttons to the main interface to bring a stick figure in front or behind other figures, and could automatically check to make sure the user didn't lose any unsaved projects.
This release was sent intentionally to the Pivot Animation groups for testing but the Beta was leaked from various unofficial sources to the general public. There was an improved interface, with new icons, a better default stickman with a thicker body, and a reorganization of the features. New features included the ability to import any image into the animation. Another added feature was the ability to have multiple backgrounds in an animation. When a user saves a .piv file, the frame rate is saved with it.
Pivot 4.1 beta was released on January 2, 2013, with new features including:[2]
Pivot Animator 4.1.10 was released as the "stable" version of 4.1 and is still the latest non-beta version so far (as of October 2015).
Pivot 4.2 was announced on December 23, 2014 followed by a beta release on January 1, 2015.[3] New features include copying and pasting selected stick figures and sprites, a transparent figure builder window,[4] and the ability to export images in the Scalable Vector Graphics format.
Pivot 5.1 beta was released in July 2021, with several new features including:
Pivot Animator 5 requires Windows 10 and a GPU.
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