Offset Software

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Offset Software

Offset Software was a video game development company based in Newport Beach, California. It was founded by Sam McGrath, Travis Stringer, Trevor Stringer and Rod Green; except for Green, they had worked for S2 Games developing Savage: The Battle for Newerth,[1] which won the grand prize at the Independent Games Festival in 2004.[2]

Quick Facts Industry, Founded ...
Offset Software
IndustryVideo games
Founded2004
Defunct2010
HeadquartersNewport Beach, California
Key people
  • Sam McGrath
  • (Founder)
  • Travis Stringer
  • (Co-founder)
  • Trevor Stringer
  • (Co-founder)
  • Rod Green
  • (Director)
ProductsProject Offset (canceled)
Number of employees
50
WebsiteProjectOffset.com
Close

The company had one game under development, a first-person shooter with the working title "Project Offset". (Some official preview videos have shown third-person views for close-quarters combat.) The game featured a detailed high fantasy world. It was showcased on Attack of the Show! in 2005.[3]

In February 2008, Intel acquired Offset Software,[4] having purchased the Havok engine in 2007.[5]

Intel canceled the game in mid-2010, citing "recent changes in our product roadmap" (possibly meaning the failure of Larrabee as a consumer product).[6] The founders of Offset Software have moved to a new game development studio named Fractiv LLC.[7]

The Offset Engine was licensed by Red 5 Studios in 2006 to create their MMOFPS game Firefall.[8] Intel shutting down the Offset team did not mean Red 5 could no longer use the engine. The game used a heavily modified engine originally based on the Offset Engine.[9]

References

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