Musashi no Ken
Japanese manga and anime series From Wikipedia, the free encyclopedia
Japanese manga and anime series From Wikipedia, the free encyclopedia
Musashi no Ken (六三四の剣, lit. 'Musashi's Sword') is a Japanese sports manga series written and illustrated by Motoka Murakami that focuses on kendo. It was serialized by Shogakukan in Weekly Shōnen Sunday between April 1981 and October 1985.[3] Musashi no Ken received the 1984 Shogakukan Manga Award for shōnen manga.[4]
Musashi no Ken | |
六三四の剣 | |
---|---|
Genre | Coming-of-age, sports[1] |
Manga | |
Written by | Motoka Murakami |
Published by | Shogakukan |
Imprint | Shōnen Sunday Comics |
Magazine | Weekly Shōnen Sunday |
Demographic | Shōnen |
Original run | April 8, 1981 – September 25, 1985 |
Volumes | 24 |
Anime television series | |
Directed by | Toshitaka Tsunoda |
Studio | Eiken |
Original network | TV Tokyo |
Original run | April 18, 1985 – September 26, 1986 |
Episodes | 72 |
Video game | |
Musashi no Ken – Tadaima Shugyō Chū | |
Publisher | Taito |
Genre | Platform |
Platform | Famicom |
Released | August 8, 1986 |
Video game | |
Typing Shinken Shoubu: Musashi no Ken | |
Publisher | Racjin / Sunsoft |
Genre | Typing / Action |
Platform | PlayStation 2 |
Released | January 1, 2002[2] |
The manga was adapted as a 72-episode anime television series by Eiken.
The manga was also adapted into a Famicom platform game called Musashi no Ken – Tadaima Shugyō Chū (六三四の剣 ただいま修行中, lit. 'Sword of Musashi - Now in the Middle of Training'). The game was developed and published by Taito. It was released in Japan on August 8, 1986.[5]
The manga tells the story of Musashi Natsuki, an aspired kendo swordsman. He was born to Eiichiro and Kayo Natsuki, in Iwate Prefecture of the Northeast region. Both his parents were acclaimed kendo swordsmen, especially his father Eiichiro who was nationally famous. After Eiichiro's death accidentally caused by his rival Kunihiko Tōdō's tsuki, Musashi vowed to defeat Kunihiko one day. Unfortunately, Kunihiko retired from kendo out of guilt, and Musashi then aimed to beat his son Shura Tōdō instead. There was no hard feeling between them, however, and they remained good friends. Musashi trained hard as a child under the guidance of his mother Kayo, who had retired from professional kendo and now only did her day job as a full-time grade school teacher at Musashi's school, but he also got more practice from the local dojo with Ranko Todoroki, who later became one of his closest friends.
From volume 13, after Musashi finally defeated Shura at the national championship, the story jumped forward to when Musashi was 15 and the "Youth Series" (青春編, Seishunhen, a new "arc" for the time when Musashi was no longer a headstrong kid) started. Musashi went to Kaiyo High and met new friends and stronger fellow kendo swordsmen. But during the time there, he realized his shortcomings, and wanted to be stronger and learn more from various schools of kendo in Japan. Thanks to Kayo's words of encouragement, he made up his mind, halted his high school education, traveled from dojo to dojo and challenged their best swordsmen, just like his legendary namesake Miyamoto Musashi did (he even learned Miyamoto Musashi's double-katana technique from a reclusive old man and tailored it to suit his kendo), until he was ready to face off very strong opponents at the final national championship.
The story takes place in the Northeast region, therefore the characters spoke their local dialect and accent, and furigana is frequently used to gloss obscure dialectal words.
Musashi no Ken is written and illustrated by Motoka Murakami and serialized in Weekly Shōnen Sunday from April 8, 1981, to September 25, 1985.[6][7] The individual chapters of the manga were collected into 24 tankōbon volumes published by Shogakukan between October 20, 1981, and November 18, 1985.[8][9] The series was re-released in 11 volumes between May 16, 1992, and January 14, 1994,[10][11] then again in 10 tankōbon volumes between November 16, 2000, and July 17, 2001.[12][13]
The manga was adapted into an anime television series by Eiken, directed by Toshitaka Tsunoda. It was broadcast in 72 episodes on TV Tokyo between April 18, 1985, and September 26, 1986. The episodes were released by Geneon Universal Entertainment over 13 DVDs between February 25, 2004, and July 28, 2004.[3][14] 3 DVD boxes containing all 72 episodes were released by Geneon between February 25, 2004, and July 28, 2004.[15][16]
The opening theme is "Hadashi no Soldier" (裸足のソルジャー, lit. 'Barefoot Soldier') by Kousuke Shimoyama, and the ending theme "Otoko-tachi no Chizu" (男たちの地図, lit. 'Men's Map') by Kousuke Shinoyama.
Musashi no Ken - Tadaima Shugyō Chū (六三四の剣 ただいま修行中, lit. "Sword of Musashi - Now in the Middle of Training") is a 1986 video game developed and published by Taito exclusively in Japan. The gameplay and design in the one-on-one fighting parts resemble Taito's other fighting game, Great Swordsman, especially its kendo mode.
There are two different modes: single player and two player VS. mode. On single player mode, the player depicts Musashi in the middle of his training. He must run through several obstacle courses collecting swords and other items along the way. At the same time, his pet Akita will be running the course behind him. Musashi must not fall too far behind his dog. After completing three courses, Musashi will be entered into a 2D weapon-based versus fighting-style Kendo tournament. He must defeat five competitors to win the tournament. The swords that Musashi collects during the obstacle courses provide him with access to special strike moves if he has collected enough. If the player succeeds in winning, the game will continue from the beginning at a higher level of difficulty. After winning the championship a second time, the game is over.
On two player vs. mode, each player selects from a roster of competitors, and selects them secretly by pressing different inputs on the control pad. The selections are revealed once five selections have been made. Each player then squares off in a Kendo match with each of their selections. Whoever gets three or more victories wins the game.
Anime News Network's Justin Sevakis commends the unusual realism of the anime, stating "it refuses to sugar-coat the awful, dangerous and sad aspects of life, but attacks them with a smile, a sense of humor, and a resolute strength that's incredibly inspiring." He also commends the setting of the anime in "the idyllic small cities and towns among Iwate Prefecture, the poetry of Kenji Miyazawa is often invoked, giving a strong sense of peace and nature that we seldom think of in anime."[1]
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