Monopoly Here and Now (video game)

2006 video game From Wikipedia, the free encyclopedia

Monopoly Here and Now (video game)

Monopoly Here and Now is a video game adaption of the board game of the same name, which itself is a version of the classic board game Monopoly. It was originally developed by Glu Mobile for the mobile market in 2006.[1] A PC version was created by Encore Software for the Windows XP/Vista in 2007. It was then released for the iOS as "Monopoly Here & Now: The World Edition". It was developed by EA Mobile and Hasbro. The game marked the franchise's debut into the iOS market,[2] and was launched on Nov 20, 2008. The game was also scheduled for release on Nokia N-Gage.[3][citation needed] The game was added to the Pogo.com platform in 2009.[4][citation needed]

Quick Facts Developer(s), Series ...
Monopoly Here and Now
Thumb
Developer(s)Glu Mobile (mobile)
Encore Software (pc)
EA Mobile, Hasbro (iOS)
SeriesMonopoly
Platform(s)Mobile, Windows, iOS, Android
ReleaseMobile: October 01, 2006
Windows: Feb 23, 2007
iOS: Nov 20, 2008
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Development

Monopoly Here & Now: The World Edition iOS version
Adam Sussman, VP Publishing Americas and Asia for EA Mobile, commented upon the game's announcement: "Our alliance with Hasbro continues to benefit EA Mobile customers with our ability to bring favorite popular board game properties to the mobile platform".[5] The game was part of an expansion in the Spring of 2008, along with Trivial Pursuit, Risk, and Yahtzee Adventures, which saw new twists on classic Hasbro titles.[6]

Commercial performance

The game was reported to be within the AppStore list of Top 100 downloads on December 2, 2009,[7] December 9, 2009,[8] December 11, 2009,[9] December 13, 2009,[10] December 15, 2009,[11] and February 10, 2010.[12] The game was among the top ten of Pogo.com games, in terms of worldwide visitors and minutes played.[13]

Critical reception

Levi Buchanan of IGN wrote about the 2006 version developed by Glu Mobile, that the game's cosmetic changes from the original were "fun", but he didn't see a concrete reason for choosing this version over the classic edition.[14] George Roush from IGN commented that the game was good, despite the disappointing AI and die physics.[15] Slide To Play thought the game was a "solid" adaption of the board game, and thought it was a "bargain" considering the low price tag.[16] Gadget Review thought the game was a "waste of money".[17] 148Apps disliked the auto-auction feature, though liked the game's customisability.[18]

References

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