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Instant messaging protocol by Microsoft From Wikipedia, the free encyclopedia
Microsoft Notification Protocol (MSNP, also known as the Mobile Status Notification Protocol) is an instant messaging protocol developed by Microsoft for use by the Microsoft Messenger service and the instant messaging clients that connect to it, such as Skype since 2014, and the earlier Windows Live Messenger, MSN Messenger, Windows Messenger, and Microsoft Messenger for Mac. Third-party clients such as Pidgin and Trillian can also communicate using the protocol. MSNP was first used in a publicly available product with the first release of MSN Messenger in 1999.
Any major change made to the protocol, such as a new command or syntax changes, results in a version-number incremented by one in the format of MSNP#. During October 2003, Microsoft started blocking access to Messenger service using versions below MSNP8.[1]
Starting on September 11, 2007, Microsoft forces most current users of MSN Messenger to upgrade to Windows Live Messenger 8.1 due to security considerations.[2]
A 2007 analysis of the Microsoft Notification Protocol, which is unencrypted, concluded that its design "did not follow several principles of designing secure systems", resulting in a "plethora of security vulnerabilities"; these vulnerabilities were demonstrated by successfully spoofing a user's identity.[3]
MSNP1 has never been public. It is believed it was used during the early stages of design and development with MSN Messenger 1.[citation needed]
A pre-release version was made available to developers in 1999 in an Internet Draft. However, the production version differed from the published version in a few subtle ways.
Both MSNP2 and MSNP3 were supported by MSN Messenger 2.0. MSNP3 was also supported by the first version of the WebTV (MSN TV) Messenger client released in its Summer 2000 upgrade, and introduces a new command specifically for use by those clients — IMS
— which allows the ability for a client to allow or block new switchboard sessions (chats) with other users at any point while the user is signed in.[4]
MSNP3, 4, and 5 were supported by the Messenger servers by July 2000 and used by MSN Messenger 3.0 and 4.0.
MSNP6 was used by later versions of MSN Messenger 4.x. In 2002 MSN Messenger 5.0 used MSNP7.
MSNP8 introduced a different authentication method, now sending authorization to the secure Microsoft Passport servers and returning a challenge string. It was the minimum version of the protocol accepted by .NET Messenger Service after Microsoft blocked earlier versions for security reasons. As such, old and obsolete clients are unable to sign in, forcing users to upgrade clients.
Version 5.0 of MSN Messenger and Windows Messenger versions 4.7 through 5.1 are the only known desktop clients that use MSNP8. MSNP8 was also supported by the Messenger clients in later versions of MSN TV starting at 2.8.1, as well as its successor, the MSN TV 2, and was the last version of MSNP to be supported by MSN TV.
This version of the protocol supports Windows Messenger-to-Windows Messenger webcam and voice capabilities.
MSNP9 was introduced with MSN Messenger 6, adding support for "D type" (data) messages, which are used for transferring display pictures and custom emoticons between clients, frame-by-frame web cam (rather than a traditional stream like Windows Media Player's WMV format) and an improved voice system, as well as improved NAT traversal for file transfers.
Employed in MSN Messenger 6.1, after Microsoft started blocking earlier versions in October 2003. However, it was not a big overhaul, the only obvious change was integration with Hotmail address books.
Employed by MSN Messenger 7.0
Employed by MSN Messenger 7.5.
Employed by Windows Live Messenger 8.0, MSNP13 features a lot of changes. Most notably, contact list synchronization has been removed and clients must instead send a SOAP request to a contacts server, also known as "Client goes to ABCH" (where ABCH stands for Address Book Clearing House, the address book service behind all MSN and Windows Live services). The client must then send the contacts data to the server for it to send presence information.
MSNP14 adds Yahoo! Messenger interoperability.
MSNP15 is the protocol version introduced with Windows Live Messenger 8.1 on 2006-09-08. It is based on MSNP14 but uses a different authentication mechanism called RPS (Relying Party Suite). Where TWN "Tweener" authentication is used on protocol versions 14 and below, SSO (Single Sign-On; RPS) authentication will be used on protocol versions 15 and above.
In addition to a new authentication mechanism, Microsoft is also planning on making more of the properties of the user roaming. That is, the user's display picture, and in the future personal status messages, will be the same wherever the user signs in.[citation needed]
Furthermore, support for user locations has been added to the Personal Status Message, although this feature was later removed from the Windows Live Messenger 8.1 client.
MSNP16 is used in a pre-release version of Windows Live Messenger 9.0, leaked in December 2007.
It features "Multiple Points of Presence" (MPOP), the ability to sign in at 2 places at the same time with having chats replicated at all places. The UUX data have been extended to contain Endpoint Data (also MPOP), as well as Signature Sound MSN Object Data.
MSNP17 is identified by Windows Live Messenger servers on messenger.hotmail.com, but unused by any official client released by Microsoft.
MSNP18 is used in Windows Live Messenger 2009 (14.0). Its main new addition is the Groups feature, much like persistent grouped conversations. UUX Data have been extended to include Scene image MSN Object data.
Employed by Windows Live Messenger 2011 (Wave 4) and Windows Live Messenger 2012
Employed by Skype since early 2014 and was used until April 2019, after which it is no longer used.
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