Shatar (Mongolian: ᠮᠣᠩᠭᠣᠯ ᠰᠢᠲᠠᠷ᠎ᠠ Monggol sitar-a, "Mongolian shatranj"; a.k.a. shatar) and hiashatar are two chess variants played in Mongolia.

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Ivory shatar displayed in Hulunbuir National Museum

However, the variants do not appear to be popular outside Mongolia.[citation needed]

Game rules

The rules are similar to standard chess; the differences being that:[1]

  • The noyan (ᠨᠣᠶᠠᠨ, lord) does not castle.
  • The küü (ᠬᠦᠦ, pawn) does not have an initial double-step move option, except for the queen pawn or king pawn.
    • In old shatar rules, a pawn that reaches its eighth rank must promote to half-power tiger. But a pawn could step back to its sixth rank to promote to all-power tiger. It moves like a queen.[2]
  • The baras (ᠪᠠᠷᠰ or ᠪᠠᠷᠠᠰ, tiger; Persian: fers) moves like a promoted rook in shogi: like a chess rook or one square diagonally. It was called half-power tiger or half-power lion in old shatar rules.[2]
    • In modern shatar rules, a baras moves like a queen.[2]
  • The mori (knight; ᠮᠣᠷᠢ) cannot deliver mate.
    • In modern shatar rules, the mori can give mate.[2]
  • The bishop (teme) and rook (terge) move as they do in standard chess.
  • The game always starts by White playing 1.d4 and Black responding with 1...d5. This is the only time in the game a pawn may advance two squares; some sources claim this initial move can optionally be made with the e-pawn.
    • In old shatar rules, Ujimqin player must make an initial double-step move with the queen pawn; in Chahar, the king pawn.[2]
  • In old shatar rules, baremate is draw.[2]
  • In old shatar rules, one special rule is called tuuxəi, like komi in Go. A player could leave the enemy with only two pieces remaining (noyan and another piece) at the end. Then he must start making checks using the terge or baras and make consecutive checks until checkmate. Before checkmate, number of consecutive checks is the number of tuuxəi. If a player wins by checkmate as in chess, he receives only one tuuxəi. A player usually leaves the enemy with one noyan and one küü to allow time to put his pieces into good positions for making consecutive checks.[2]

Hiashatar

Hiashatar board
ABCDEFGHIJ
10
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A10 black rook
B10 black knight
C10 black bishop
D10 black hia
E10 black king
F10 black queen
G10 black hia
H10 black bishop
I10 black knight
J10 black rook
A9 black pawn
B9 black pawn
C9 black pawn
D9 black pawn
E9 black pawn
F9 black pawn
G9 black pawn
H9 black pawn
I9 black pawn
J9 black pawn
A2 white pawn
B2 white pawn
C2 white pawn
D2 white pawn
E2 white pawn
F2 white pawn
G2 white pawn
H2 white pawn
I2 white pawn
J2 white pawn
A1 white rook
B1 white knight
C1 white bishop
D1 white hia
E1 white king
F1 white queen
G1 white hia
H1 white bishop
I1 white knight
J1 white rook
10
99
88
77
66
55
44
33
22
11
ABCDEFGHIJ

Hiashatar is a medieval chess variant played in Mongolia that is not as popular as shatar. The game is played on a 10×10 board. The pieces are the same as in shatar with the following exceptions:

  • The baras moves the same as a chess queen.
  • Pawns may move 1–3 step(s) on their first move.
  • An additional piece called the bodyguard, which moves like a queen, but only one or two squares. The bodyguard has the special power: any piece sliding through any square a king's move away from the bodyguard, must stop its move. Any piece a king's move away from the bodyguard can move only one square.[3]

Notes

References

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