Golem (2019 video game)

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Golem (2019 video game)

Golem is a video game developed by Highwire Games and published by Perp Games for the PlayStation 4 video game console, specifically for the PlayStation VR virtual reality headset. It was released on November 15, 2019.[1]

Quick Facts Developer(s), Publisher(s) ...
Golem
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Developer(s)Highwire Games
Publisher(s)Highwire Games, Perp Games
Director(s)
  • Jaime Griesemer
  • Jared Noftle
Artist(s)
  • Vic Deleon
  • Travis Brady
Composer(s)Martin O'Donnell
EngineUnreal Engine 4
Platform(s)PlayStation 4
ReleaseNovember 15, 2019
Genre(s)Action-adventure
Mode(s)Single-player only
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Development

Golem is the debut game from independent studio Highwire Games.[2] Based in Seattle, the studio was founded in 2015 by former Bungie employees Martin O'Donnell and Jaime Griesemer, alongside Jared Noftle, co-founder of Airtight Games.[3][4] Vic Deleon, another former Bungie employee, left 343 Industries to join the development team as world art director and Travis Brady of Valve joined as character art director.[3]

Golem was developed for the PlayStation 4 and makes use of the PlayStation VR virtual reality headset.[2] The game was developed using Unreal Engine 4.[3] Highwire approached Epic Games' Seattle-based studio for assistance on developing the virtual reality game.[3]

O'Donnell, who serves as the game's composer, launched a Kickstarter campaign to crowdfund a "musical prequel" to Golem, titled Echoes of the First Dreamer.[5]

Release

Golem was first announced in December 2015 at the PlayStation Experience.[2] The game was scheduled to launch on 13 March 2018,[6] but had since been delayed for further polishing. On 19 August, Highwire games confirmed a new Fall 2019 release window.[7]

Reception

The game received mixed reviews, according to review aggregator Metacritic, with an average of 59/100 based on 19 reviews.[8]

Golem was nominated for "Outstanding Achievement in Original Music Composition" at the 23rd Annual D.I.C.E. Awards,[9] and won the award for "Best Dialogue for an Indie Game" at the 2020 G.A.N.G. Awards, whereas its other nomination was for "Best Sound Design for an Indie Game".[10][11]

References

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