Geisha (video game)
1990 video game From Wikipedia, the free encyclopedia
Geisha is an erotic adventure video game developed by Coktel Vision and MDO and published by Tomahawk in 1990 for Amiga, Atari ST, and DOS. The game uses a point-and-click interface, and features several minigames including a card game and an action sequence.
Geisha | |
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Developer(s) | Coktel Vision MDO |
Publisher(s) | Tomahawk |
Designer(s) | |
Artist(s) | |
Writer(s) | Muriel Tramis |
Composer(s) | Frédéric Motte |
Engine | |
Platform(s) | Amiga, Atari ST, DOS |
Release | 1990 |
Genre(s) | Adventure |
Plot
A mad scientist kidnaps the player's girlfriend Eva, and wants to transform her into a futuristic geisha. The player travels to Japan to prevent this from happening.
Reception
Joystick praised the game's original design,[1] while Generation 4 felt the game's graphical quality was unexceptional.[2] Tilt described Geisha as a children's game for adults due to its simple gameplay and mature themes.[3] Amiga Power questioned whether it was the worst full-price game the magazine had ever reviewed,[4] while also commenting the title was as "user-friendly and sexy as a rotten anchovy".[5]
References
Further reading
External links
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