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Upcoming video game From Wikipedia, the free encyclopedia
Everywhere is an upcoming massively multiplayer online game and game platform with an integrated game creation system developed by Build a Rocket Boy. It will be available on Windows on launch, with other platforms to come later.
Everywhere | |
---|---|
Developer(s) | Build a Rocket Boy |
Publisher(s) | Build a Rocket Boy |
Designer(s) | Leslie Benzies |
Engine | Unreal Engine 5 |
Platform(s) | Windows |
Genre(s) | Massively multiplayer online |
Mode(s) | Single-player, multiplayer |
The players start in the city of Utropia, where they can go off into different experiences. These experiences can be the biomes surrounding the city, different game-modes, user-generated Alternate Reality Construcs (ARCs), or the AAA game MindsEye. Each of these experiences can be accessed via portals in Utropia City or the EVERYWHERE Menu.[1] Everywhere is set in an open world[2] made up of Utropia City and four biomes. While Utropia is a safe-zone, the Biomes will have PVP and PVE elements.
There are four game modes, known as districts: Racing District, an arcade racing game mode; Entertainment District, featuring an art gallery; Combat District, a third-person shooter mode; and The Collection, used to access and purchase user-generated content.[3][4] The game features an editor environment known as "Arcadia", which includes a library of Elements and STAMPS used to build virtual items and experiences.[5]
Conceptualized in 2016, the game started development on Amazon Lumberyard with a team of three ex-Rockstar North employees—Leslie Benzies, Matthew Smith and Colin Entwistle—numbering about thirty staff by January 2017. Royal Circus Games (renamed Build a Rocket Boy in October 2018),[a] is developing Everywhere from studios based in Edinburgh, Budapest and Los Angeles, with the intention of offering a less restrictive experience than that of other games. It draws most of its influences from real life, according to Benzies.[7][6][8] Staff worked from home during the COVID-19 pandemic.[9]
In November 2020, the studio announced that it had moved development to the Unreal Engine.[10]
In August 2022, a teaser trailer was shown at Gamescom 2022. The game was originally set to be released in 2023.[11] An invite-only alpha playable session ran on Windows from December 5 to 18, 2023. The game is set to launch for Windows before releasing on other platforms.[12] On February 19, 2024, Build a Rocket Boy announced an unknown number of layoffs affecting the publishing, QA, and art departments across the company's three locations.[13]
On June 18, 2024, the Builders Beta was released. This was a closed beta to test ARCADIA, the game creation system used to create ARCs and STAMPS.[14]
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