Enscape is a commercial real-time rendering and virtual reality plugin. It is mainly used in the architecture, engineering, and construction fields and is developed and maintained by Enscape GmbH, founded in 2013 and based in Karlsruhe, Germany with an office in New York, United States. In 2022, Enscape's developer Enscape GmbH merged with Chaos, developer of competing rendering software V-Ray.[2]
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The main focus of Enscape lies in the calculation of realistic visualizations of architecture with low operating complexity. A real-time method is applied to achieve higher iteration speeds at the planning project by reducing waiting times. The respective CAD model is used, for example, to derive a virtual reality simulation.
Enscape uses OpenGL 4.4[3] and Vulkan and provides photorealistic representations of the underlying CAD models. With the help of a path-tracing procedure[4] and physically based material models, the global illumination[4] can be visualized realistically.
The following design solutions are currently supported:[3]
- Enscape is based on the self-developed renderer optimized for architectural visualization
- GPU controlled rendering technologies are used to display all architectural project sizes without loss of detail (e.g. by LOD [level of detail])
- Hybrid ray tracing to simulate physically correct indirect lighting and reflection, combining image-based screen space techniques with BVH[6] based global data structures
- Global lighting calculations can thus be performed very quickly and largely independently of the complexity of the project
- Eric Haines, Tomas Akenine-Möller: Ray Tracing Gems, Apress, Berkeley, CA (2019), ISBN 978-1-4842-4426-5 Website
- John G. Brook, SketchUp for Builders: A Comprehensive Guide for Creating 3D Building Models Using SketchUp, Wiley; 1 edition (December 27, 2018)ISBN 978-1119484004 P. 329–332
- Lance Kirby, Eddy Krygiel, Marcus Kim, Mastering Autodesk Revit 2018, John Wiley & Sons Inc (July 2017) ISBN 978-1119386728, P. 518 & 522
- Jeff Hanson, Daniel John Stine, Autodesk Revit 2019 Architectural Command Reference, SDC Publications (May 4, 2018), ISBN 978-1630571818, Chapter 2 P. 2, Chapter 5 P. 14, Chapter 10 P. 29
- Christoph van Treeck, Thomas Kistemann, Christian Schauer, Gebäudetechnik als Strukturgeber für Bau- und Betriebsprozesse, Springer Vieweg; Auflage: 1. Aufl. 2019 (October 26, 2018), ISBN 9783662581575 P. 74-76
- Anisha Sankar (2019). Design Architecture in Virtual Reality. UWSpace. Website
- K. Hoolahan, 2019, Gamification of exercise for Fibromyalgia using virtual reality, in Proceedings of Virtual Reality International Conference (VRIC), S. Richir Ed, 20- 22 March, Laval, France, Publisher: LavalVirtual, www.laval-virtual.com, ISBN 978-2-9566251-2-4
- Nvidia Quadro RTX 4000 review, AEC Magazine, 03.01.2019 (Benchmark testing RNvidia]] Blog, 12.10.2018 (Showcasing the RTX 4000 using Enscape)
- Andreas Schilling: Bistro-Demo mit Hybrid-Ray-Tracing neu erstellt, Hardwareluxx, 04.03.2019
- Glenn Howells shows how IT can inject time into creative process, PlaceTech, 03.26.2019
- Greg Corke: Five tools for real-time rendering, AEC Magazine, 09.21.2018
- Nadia Cameron: VR tapped by Sydney hospital to engage visitors and staff in redevelopment, CMO From IDG, 02.11.2019
- Katherine Allen: Exploring Your Project in Virtual Reality, ArchDaily, 01.14.2019
- Rich Thomas: Gensler Project Architect Nate Dison Solves Problems and Sets Precedents[permanent dead link], Autodesk's Redshift, 01.31.2018
- Henry T. Casey: HP Brings VR to its Workstations in G4 ZBook Lineup, Laptop Mag, 04.17.2017
- Camille Khouri: Black mirrors: part two, ArchitectureNow, 04.20.2018
- Tom Sawyer, Jeff Rubenstone, and Scott Lewis: Making Construction Innovation Stick, 02.14.2018
- Hyeyun Jung: Collaborative Design Process With Enscape Plug-In, 05.16.2018
- RELUX: https://relux.com/en/realtime-renderer.html, 09.01.2023