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1997 video game From Wikipedia, the free encyclopedia
Deer Hunter, also known as Deer Hunter: Interactive Hunting Experience, is a 1997 video game developed by Sunstorm Interactive and published by WizardWorks.
Deer Hunter | |
---|---|
Developer(s) | Sunstorm Interactive |
Publisher(s) | WizardWorks |
Series | Deer Hunter |
Platform(s) | Windows Macintosh Game Boy Color[1] |
Release | October 1997[2] |
The impetus for the game was a Wal-Mart executive commenting to a WizardWorks sales representative that if he had a game about deer hunting, he could sell thousands of copies.[3]
The game was developed by a five-member team in three months with a budget of $125,000.[4] The game had two add-packs, Deer Hunter Extended Season and Deer Hunter Companion.[5]
Publication | Score |
---|---|
Gamezilla | 68%[6] |
Computer Gaming World | 2.5/5[7] |
GameSpot | 5.5/10[8] |
Computer Games Magazine | 2/5[9] |
Inside Mac Games | 1.5/5[10] |
Computer Games Magazine gave the game a score of 2 out of 5 stating "Deer Hunter takes some good first steps, but it has a long way to go to make a good computer game."[9]
The game sold 500,000 copies by March 1998[2] and over 1 million by October 1998.[4] In early 1998 it appeared in the top 10 of PC Data's best-seller list.[11][12] Sunstorm Interactive president Anthony Campiti remarked, "Obviously we're happy about the sales. We struck on a market that was untapped, the box looked good, and it was a good product."[3]
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