Crack dot Com
From Wikipedia, the free encyclopedia
Crack dot Com was a computer game development company co-founded by ex-id Software programmer Dave Taylor, and Jonathan Clark.[1]
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Company type | Video game industry |
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Founded | 1996 |
Defunct | 1998 |
Products | Abuse |
History
Summarize
Perspective
Crack dot com started from home with a staff of just four people.[2] Their first completed game, which had Internal Revenue Service agents as the enemies, was never released.[2] The company released only one game, Abuse, an MS-DOS scrolling platform shooter which sold over 80,000 copies worldwide. Based on a public source code release, Abuse was ported to a wide variety of platforms including Microsoft Windows, MacOS, AIX, SGI Irix, Amiga/AmigaOS, and Linux.[3]
Prior to the company's closing in October 1998,[4] they were working on Golgotha, a hybrid of first-person shooter and real-time strategy. Citing publisher interference in the creative design of Abuse, Crack dot com opted not to accept any offers from publishers until the game was completed.[2] The game was never finished and Crack dot com made the source and data for Golgotha (as with Abuse) public domain.
The company experienced a setback on January 13, 1997[5] when their file server was broken into by way of their web server,[6] and the source code to Golgotha and also the Quake engine they had licensed from id was stolen.[7] This did result in a number of unofficial ports for Quake, including an SVGAlib version for Linux that was later mainlined by id,[8] as well as unauthorized ports to OS/2, Amiga, Java VMs, and Mac OS.[9] The source code for both Quake and Golgotha were later legally released.[10]
References
External links
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