Cocoron

1991 video game From Wikipedia, the free encyclopedia

Cocoron

Cocoron[a] is a 1991 video game developed by K2 and published by Takeru for the Family Computer.[1][2] A version for the PC Engine was announced, but was not released.

Quick Facts Developer(s), Publisher(s) ...
Cocoron
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Famicom box artwork
Developer(s)K2
Publisher(s)Sur Dé Wave
Director(s)Akira Kitamura
Programmer(s)Akihito Ohta
Tsukasa Chibana
Artist(s)Kiyoshi Utata
Shinichi Yoshimoto
Takehiko Tamada
Composer(s)Takashi Tateishi
Yoshiji Yokoyama
Platform(s)Family Computer
Release
  • JP: 3 May 1991
Genre(s)Platform
Mode(s)Single-player
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Gameplay

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Gameplay screenshot

Cocoron is a side-scrolling action game.[2][3] It features full character customization, allowing players to build a character from a toy box filled with spare parts.[4]

Development

Cocoron was directed by Akira Kitamura, who had previously designed the character Mega Man.[5] Kitamura had left Capcom to form the company Takeru. The score was created by Takashi Tateishi, who also did the music to Mega Man 2.[6] According to Tateishi, Kitamura requested "more cutesy" music for the game than previous titles.[7] The artist for the game was Takashi "Utata Kiyoshi" Kogure.[8][9]

Capcom wanted to release Mega Man 3 to market before Cocoron, and they refused to delay the title despite internal problems of production.[citation needed]

Release

The game was released in Japan on May 3, 1991.[1][2]

A port of the game to the PC Engine, titled PC Cocoron was announced,[10] and was previewed in various magazines, including Weekly Famitsu,[11] and Console Plus #28.[12] Ultimately however, it was not released, and a copy of PC Cocoron is in the possession of the Game Preservation Society.[10]

Reception

More information Publication, Score ...
Review score
PublicationScore
PlayStation Magazine (JP)19.7/30[13]
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Japanese gaming magazine Famitsu gave it a score of 26 out of 40.[1]

Family Computer Magazine readers voted to give it a 19.7 out of 30 score.[13]

Wired writer Chris Kohler called the game boring, repetitive, and difficult.[3]

Notes

  1. Japanese: ココロン, Hepburn: Kokoron

References

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