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American game designer From Wikipedia, the free encyclopedia
Christian Moore is a game designer who has worked primarily on role-playing games.
Christian Moore | |
---|---|
Nationality | American |
Occupation | Game designer |
Christian Moore and Owen Seyler were recent college graduates rooming together in 1994 in Philadelphia.[1]: 314 Moore was designing what began as a set of rules for a miniatures game, and formed the game company Last Unicorn Games with Seyler, Greg Ormand, and Bernie Cahill to publish the game.[1]: 314 Instead of a miniatures game, the design by Moore eventually became a new role-playing game, Aria: Canticle of the Monomyth (1994), and was the initial fantasy game from Last Unicorn.[1]: 314 Moore, Seyler, and new employee Ross Isaacs began the initial work to develop the "Icon" system for the Star Trek: The Next Generation Role-playing Game (1998).[1]: 315 Moore was a long-time friend of Peter Adkison, and when Last Unicorn was having financial troubles, Wizards of the Coast purchased the company in July 2000.[1]: 316 Moore still led Last Unicorn when Decipher, Inc. purchased the company in 2001.[1]: 317 Moore aided George Vasilakos and M. Alexander Jurkat with the Buffy the Vampire Slayer Roleplaying Game (2002).[1]: 342 Moore and Seyler later worked for Upper Deck Company.[1]: 318
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