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Dungeons & Dragons supplement From Wikipedia, the free encyclopedia
The Book of Exalted Deeds is an optional sourcebook for the 3.0 edition[1] of the Dungeons & Dragons role-playing game published by Wizards of the Coast (WotC) in 2003. It provides supplementary game material for campaigns involving characters of good alignment. Within the game, there is also a powerful magical artifact of the same name.
This article needs additional citations for verification. (June 2014) |
Author | James Wyatt, Darrin Drader and Christopher Perkins |
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Genre | Role-playing game |
Publisher | Wizards of the Coast |
Publication date | October 2003 |
Media type | Print (Hardback) |
Pages | 192 |
ISBN | 0-7869-3136-1 |
The Book of Exalted Deeds was designed to be a counterpoint to the previously published Book of Vile Darkness, and offered new rules for good occurrences, acts, and characters in the game.
Wizards of the Coast had published the controversial Book of Vile Darkness in 2002, a game supplement that explored evil themes and raised the ire of some with its "Mature Content" sticker, sexualized imagery and graphic details.[2] The following year, WotC released the Book of Exalted Deeds, also with a "Mature Content" warning.[3]
The Book of Exalted Deeds was the flip side of the Book of Vile Darkness[4] and dealt with "the extreme elements of the good alignment".[5] It included "ethical questions that most players might not be comfortable with including in their game" and "also dealt with aspects of real-world religion and tried to use them in the context of Dungeons & Dragons, such as stigmata".[5]
The book was written by James Wyatt, Darrin Drader and Christopher Perkins, with cover art by Henry Higginbotham, and interior art by Tom Baxa, Steve Belladin, Matt Cavotta, Brent Chumley, Rebecca Guay-Mitchell, Jeremy Jarvis, Doug Kovacs, Ginger Kubic, David Martin, Mark Nelson, Wayne Reynolds, Ron Spencer, Arnie Swekel, and Ben Thompson.
Not to be confused with the WotC book, Gary Gygax described a powerful magical artifact of the same name in the original Dungeon Master's Guide in 1979. The original item raised the Wisdom ability score of good clerics who spent a week reading it, and also granted them a new level of experience.[6] The artifact has subsequently appeared in every new edition of D&D, although with varying powers.
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