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From Wikipedia, the free encyclopedia
BennuGD (also referred as Bennu Game Development or Bennu) is a high-level open-source video game development suite, originally created as a Fenix Project fork by Argentinian hacker SpliterGU.[1] It is officially supported for Windows, Linux, GP2X Wiz, GP2X Caanoo and Dingux,[2] but can also be run on multiple other platforms to some extent, including FreeBSD,[3] Mac OS X,[4] iOS,[5] and consoles such as GP2X, Dingoo A320, and Wii.[6] Most recently BennuGD has been ported to Sega Dreamcast and PlayStation 2.
Developer(s) | SplinterGU |
---|---|
Stable release | 1.0R307
|
Written in | C |
Operating system | Windows, Linux, FreeBSD, macOS, Haiku |
Platform | Personal computers, GP2X Wiz, Caanoo, Dingoo, Nintendo WII, embedded systems |
Available in | English, Spanish |
Type | Game engine, Compiler |
License | GNU General Public License |
Website | bennugd |
BennuGD focuses on modularity and portability and makes it easy for both beginners and experienced users to create their own games.[original research?]
BennuGD is a console application. There are several integrated development environments (IDE) available, but none are officially supported. The package includes a compiler, run-time code, and different shared libraries to extend core functionality.[citation needed]
BennuGD was created as a Fenix Project fork by the Argentinian hacker SplinterGU after some disagreements in the Fenix Project's community.[1]
In January 2010, the first part of a two-part series of articles on BennuGD was published in the Spanish TodoLinux magazine.[7] In February 2010, the second part was published.[8]