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Overview of the events of 1976 in video games From Wikipedia, the free encyclopedia
1976 was a mixed year for the expansion of the video game industry. While the consumer market in the United States for dedicated home consoles saw significant growth, the coin-operated video game market saw a decline despite individual hits. The year also marked the availability of some of the first computer game software for microcomputers, growing out of the hobbyist market.
In the U.S coin-operated games market, video games were largely stalled due to the reemergence of pinball as a popular category. Licensed tables like Bally’s Wizard (1975) and the creation of successful tables utilizing solid-state electronics allowed pinball to outpace video games. Smaller companies – particularly those who relied on the cocktail table market – failed to keep pace and many new games were not successful.[1] Several of the top earning games of the year were the same as those of the year prior with only a few standout releases such as Sea Wolf.
Home consoles saw an explosion in interest in the U.S. after the successful 1975 Holiday season. Established companies like Atari and Magnavox created additional models sold throughout the year. New companies to the business adopted pre-made chips to create their own consoles, most prominently the General Instrument AY-3-8500 “Pong on a chip”. The most successful and lasting of these competitors was Coleco Industries who managed to outsell all their competition with their Telstar line of consoles. In Japan, the availability and development of dedicated console chips spurred the domestic market. The end of 1976 also saw the release of the first programmable home system with interchangeable ROM cartridges, Fairchild’s Video Entertainment System.
Computer games continued to be shared via timesharing networks on mainframe systems at institutions and universities through this period. The most significant game introduced in 1976 was Adventure, the origin of the interactive fiction genre – which in turn led to action adventure games. Adventure was distributed via the ARPANET which allowed its influence to reach not only locations across the United States but into Europe through the nascent Internet. The PLATO network also featured advances in interactive experiences, including sophisticated role-playing games both single and multiplayer.
Microcomputers created for electronics enthusiasts proliferated after the introduction of the Altair 8800 in 1975. Several companies sold commercial game software targeted at hobbyists building computer kits. Many of these were adaptations of circulating BASIC games like Star Trek (1971) and others were made for specific computer addons – usually graphics boards.[2] The software market for early microcomputers was largely based on trading rather than purchasing programs – which prompted Bill Gates to pen his famous An Open Letter to Hobbyists.
In Japan, video games took on greater importance in the coin-operated market as Sega, Taito, and Namco transitioned to give video games a greater focus. Taito found success importing games from Midway Mfg in the U.S. like Ball Park while Sega pushed the boundaries of transistor-transistor logic technology with games like Road Race. Namco, through its relationship with Atari, imported what would be the defining game of the first Japanese video game boom, Breakout.[3]
Total unit sales: 54,000 cabinets.[8]
Title | Arcade cabinet units (Estimates) | Manufacturer | Developer | Genre |
---|---|---|---|---|
Breakout | 11,000[9] | Atari Inc. | Atari Inc. | Action |
Sea Wolf | 10,000[10] | Midway Manufacturing | Dave Nutting Associates | Multi-directional shooter |
Sprint 2 | 8,200[9] | Atari Inc. | Atari Inc. | Racing |
Night Driver | 2,100[9] | Atari Inc. | Atari Inc. | |
Death Race | 2,000<[11] | Exidy | Exidy |
RePlay magazine's Route and Arcade Survey was published in October 1976, including a chart of most popular games on location over the last several months. The lists compiled by RePlay were based on polling operators regarding their opinions of games receiving the most attention in their locations.[12] RePlay's charts were based on only a subset of reports by operators and are not on imperial metrics such as earnings reports, but they give a strong indication of games which were of the most value to arcades and street locations.
The Profit Chart section of the survey included a top ten listing of games seen as most profitable by operators. This included two pinball games – Wizard by Bally (#3) and Captain Fantastic by Bally (#9) – as well as electro-mechanical game Daytona 500 (#10) by Allied Leisure. Four additional games were left in an unranked section: Trivia by Ramtek, Demolition Derby by Chicago Coin, Death Race by Exidy, and Bombs Away by Meadows Games.
Arcade video games | |||
---|---|---|---|
Rank | Title | Genre | Manufacturer |
1 | Sea Wolf | Fixed shooter | Midway Manufacturing |
2 | Gun Fight | Multi-directional shooter | Midway Manufacturing |
4 | Wheels | Racing | Midway Manufacturing |
5 | Indy 800 | Racing | Atari Inc. |
6 | Breakout | Action | Atari Inc. |
7 | Indy 4 | Racing | Atari Inc. |
8 | Bi-Plane | Multi-directional shooter | Fun Games |
Home consoles
Total unit sales: 3.24 million–4 million consoles.[13]
Total revenue (retail): $125–225 million.[14]
Title | Game console units (1976) | Manufacturer | Developer |
---|---|---|---|
Telstar | >1,000,000[15][13] | Coleco Industries | General Instrument/Alpex Computer[16] |
Video Entertainment System | 50,000-60,000[14]
40,000[13] |
Fairchild Semiconductor | Fairchild Semiconductor/Alpex Computer |
Game Machine magazine published the results of their first annual survey of arcade operators in the country. This first survey only covered results as of the Japanese New Year's holiday. They received data from 49 locations, which were divided by a region. Respondents were asked to rank their most popular games from first to third place, with points allocated depending on their placement. The list was further divided between arcade games, medal games, and kiddie rides. The arcade game list included 27 named games, with 17 of them being video games.[17]
Arcade video games | |||
---|---|---|---|
Title | Points | Genre | Manufacturer |
Ball Park[Note 1] | 34 | Sports | Taito |
Speed Race DX | 26 | Racing | Taito |
Heavyweight Champ | 20 | Sports | Sega |
Breakout | 14 | Action | Namco[Note 2] |
Sea Wolf | 10 | Fixed shooter | Taito |
LeMans | 5 | Racing | Namco |
Kamikaze (Zero Fighter Kamikaze) | 4 | Fixed shooter | Fuji Enterprises |
Sparkling Corner | 3 | Racing | Sega |
Speed Race Twin | 3 | Taito | |
Indy 800 | 2 | Racing | Namco |
Night Driver | 2 | Namco | |
Rock n' Bark | 2 | Light gun shooter | Sega |
Western Gun | 2 | Multi-directional shooter | Taito |
Sprint 2 | 1 | Racing | Namco |
Road Race | 1 | Sega | |
Attack | 1 | Light gun shooter | Taito |
Pong-Tron | 1 | Sports | Sega |
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