X-Men Legends II: Rise of Apocalypse
2005 video game / From Wikipedia, the free encyclopedia
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X-Men Legends II: Rise of Apocalypse is an action role-playing game developed primarily by Raven Software and published by Activision. It is the follow-up to 2004's X-Men Legends. It was released in September 2005 for the GameCube, Windows, N-Gage, PlayStation 2, PlayStation Portable and Xbox. It is set after the events of X-Men Legends and features the mutant supervillain Apocalypse as the primary antagonist.
X-Men Legends II: Rise of Apocalypse | |
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Developer(s) | Raven Software[lower-alpha 1] Barking Lizards (N-Gage) Mforma (mobile) |
Publisher(s) | Activision Mforma (mobile) |
Director(s) | Dan Vondrak |
Producer(s) | Matthew Paul |
Designer(s) | Keith Fuller |
Programmer(s) |
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Artist(s) | Dan Hay |
Writer(s) | Robert Love |
Composer(s) | Gregor Narholz |
Platform(s) | |
Release | |
Genre(s) | Action role-playing |
Mode(s) | Single-player, multiplayer |
The developers intended the game to have a greater sense of scale than its predecessor, with a story where the villains known as the Brotherhood of Mutants would need to ally themselves with the X-Men to defeat a greater threat. Blur Studio created the cinematics. Online multiplayer was also added.
The game was well received by gaming critics on all platforms. They felt that the inclusion of online play, additional mutant powers, and a larger cast made the game an improvement over its predecessor. Some reviewers were critical of the game's voice acting and felt that the gameplay was repetitive. It sold enough copies to be added to the budget line known as PlayStation 2's Greatest Hits.