User:Matthewpruitt/Unity (game engine)
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Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Inc.'s Worldwide Developers Conference as an OS X-exclusive game engine. As of 2018, the engine had been extended to support more than 25 platforms. The engine can be used to create three-dimensional, two-dimensional, virtual reality, and augmented reality games, as well as simulations and other experiences.[3][4] The engine has been adopted by industries outside video gaming, such as film, automotive, architecture, engineering and construction.
It has been suggested that this page be merged into Unity (game engine). (Discuss) Proposed since September 2020. |
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Developer(s) | Unity Technologies |
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Initial release | 1.0 / June 8, 2005; 19 years ago (2005-06-08) |
Stable release | |
Written in | C++ (Runtime) C# (Unity Scripting API)[2] |
Operating system | Windows, macOS, Linux (experimental) |
Platform | IA-32, x86-64, ARM |
Available in | English |
Type | Game engine |
License | Proprietary software |
Website | unity3d |
Several major versions of Unity have been released since its launch. The latest stable version, Unity 2018.2.13, was released on October 18, 2018.