The Eidolon
1985 video game / From Wikipedia, the free encyclopedia
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For other uses, see Eidolon (disambiguation).
The Eidolon was one of two games that were part of Lucasfilm Games' second wave in December 1985.[4] The other was Koronis Rift. Both took advantage of the fractal technology developed for Rescue on Fractalus!,[5] further enhancing it. In The Eidolon, Rescue's fractal mountains were turned upside down and became the inside of a cave.
Quick Facts The Eidolon, Developer(s) ...
The Eidolon | |
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![]() Cover artwork by Ken Macklin | |
Developer(s) | Lucasfilm Games |
Publisher(s) | Epyx Activision |
Designer(s) | Charlie Kellner[1] |
Programmer(s) | Lance Saleme (Apple) |
Platform(s) | Amstrad CPC, Apple II, Atari 8-bit, Commodore 64, MSX, ZX Spectrum |
Release | C64, Atari 8-bit Apple II |
Genre(s) | First-person shooter, adventure |
Mode(s) | Single-player |
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In addition to common cassette formats, the Atari and Commodore 64 versions were supplied on a single floppy disk. One side had the version for Atari 8-bit computers and the other had the Commodore 64 version. The Atari version requires an XL/XE with 64kB or more memory.