Tetris (NES video game)
1989 video game / From Wikipedia, the free encyclopedia
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Tetris, also known as classic Tetris, is a puzzle video game for the Nintendo Entertainment System (NES) released in 1989, based on Tetris (1985) by Alexey Pajitnov. It was published after a legal battle between Nintendo and Atari Games, who had already released a Tetris NES port under a license that was found to be invalid. Bullet-Proof Software had previously published Tetris for the Family Computer in December 1988,[1] while Nintendo had published Tetris for the Game Boy earlier in 1989.
Tetris | |
---|---|
Developer(s) | Nintendo R&D1 |
Publisher(s) | Nintendo |
Composer(s) | Hirokazu Tanaka |
Series | Tetris |
Platform(s) | Nintendo Entertainment System |
Release | |
Genre(s) | Puzzle |
Mode(s) | Single-player |
This Tetris port is unusual because the game is designed to end by becoming too fast to play, after a certain number of lines are cleared. Score must be accumulated through efficient play, rather than pure endurance, before the game ends. These circumstances have led to its use as an esports game. Although the highest game speed was intended to be unplayably difficult, it was shown to be manageable with novel controller grips developed in the 2020s.