Tekken 4
2001 fighting video game / From Wikipedia, the free encyclopedia
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Tekken 4 (鉄拳4) is a fighting game developed and published by Namco as the fourth main and fifth installment in the Tekken series, following the release of the non-canon title Tekken Tag Tournament in 1999. It was released on arcades in 2001, and on the PlayStation 2 in 2002.
Tekken 4 | |
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![]() European PlayStation 2 box art | |
Developer(s) | Namco |
Publisher(s) | Namco[lower-alpha 1] |
Director(s) | Katsuhiro Harada Masahiro Kimoto Yuichi Yonemori |
Producer(s) | Hajime Nakatani |
Programmer(s) | Yoshihito Saito Junichi Sakai Kenji Ozaki |
Artist(s) | Yoshinari Mizushima Takuji Kawano |
Writer(s) | Kazuaki Fujimoto Yoshinari Mizushima Shinsuke Sato |
Composer(s) | Akitaka Tohyama Yuu Miyake Satoru Kōsaki Hiroshi Okubo Keiki Kobayashi |
Series | Tekken |
Platform(s) | Arcade, PlayStation 2 |
Release | ArcadePlayStation 2 |
Genre(s) | Fighting |
Mode(s) | Single-player, multiplayer |
Arcade system | Namco System 246 |
Placing distinction on the plot in the console version, the tone of Tekken 4 was noticeably darker than other installments in the series.[2] The game also harbored many gameplay revisions, such as the series-unique ability for the player to move about before the round begins and the introduction of walled stages. There are up to twenty-three characters to choose from, including six newcomers. The game's story reveals that Kazuya has been revived following his death 20 years prior and enters the King of Iron Fist Tournament 4 to take back the Mishima Zaibatsu. Tekken 4 received generally favorable reviews. The gaming community reception or reception of established veteran players was initially mixed, with competitive players pointing out its balancing and gameplay issues replaced by realism such as uneven floors and walls. However in recent years, Tekken 4 has recovered to the point of being widely praised, and this is largely for its innovation, atmosphere, and attention to detail. The story was especially praised.[3] Some gamers and reviewers have called it the pound-for-pound best game in the series.[4][5][6][7] Its sequel, Tekken 5, was released in 2004 building on the ideas of its predecessor.[8][9]