Super Castlevania IV
1991 video game / From Wikipedia, the free encyclopedia
Dear Wikiwand AI, let's keep it short by simply answering these key questions:
Can you list the top facts and stats about Super Castlevania IV?
Summarize this article for a 10 year old
Super Castlevania IV[lower-alpha 1] is a 1991 platform game developed and published by Konami for the Super Nintendo Entertainment System. It has been re-released multiple times, including for the Super NES Classic Edition.
Super Castlevania IV | |
---|---|
![]() North American box art by Tom Dubois[1] | |
Developer(s) | Konami |
Publisher(s) | Konami |
Director(s) | Masahiro Ueno |
Producer(s) | Kazumi Kitaue |
Designer(s) | Kazumichi Ichihara |
Programmer(s) | Masahiro Ueno Mitsuru Yaida |
Artist(s) | Kazumichi Ichihara Satoshi Kushibuchi |
Composer(s) | Masanori Adachi Taro Kudo |
Series | Castlevania |
Platform(s) | Super Nintendo Entertainment System |
Release | |
Genre(s) | Platform |
Mode(s) | Single-player |
Super Castlevania IV features expanded play control, 16-bit graphics featuring Super NES's Mode 7, and a soundtrack featuring new pieces and arrangements based on previous Castlevania music. Following the same setting as Castlevania on the NES, the game takes place in 1691 Transylvania, where the vampire hunter Simon Belmont must defeat the vampire Dracula.[3][4] The game received critical acclaim and is considered one of the greatest video games of all time.