Spyro 2: Season of Flame
2002 video game / From Wikipedia, the free encyclopedia
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Spyro 2: Season of Flame is a 2002 platform game developed by Digital Eclipse and published by Universal Interactive for the Game Boy Advance.
Spyro 2: Season of Flame | |
---|---|
Developer(s) | Digital Eclipse |
Publisher(s) | Universal Interactive |
Director(s) | Michael Mika Sr. |
Producer(s) | Trent Ward |
Programmer(s) | Pierre-Luc Tardif |
Artist(s) | Ryan Slemko |
Composer(s) | Robert Baffy[1] Ed Cosico[1] |
Series | Spyro |
Platform(s) | Game Boy Advance |
Release | |
Genre(s) | Platform, action-adventure |
Mode(s) | Single-player |
Spyro 2: Season of Flame is the fifth installment in the Spyro video game series and is a sequel to Spyro: Season of Ice. The game's story centers on the abduction of the Dragon Realm's fireflies at the hands of the Rhynocs, causing the dragons to lose their ability to breathe fire. The protagonist of the story, Spyro the Dragon, must recover the fireflies and uncover the culprit behind the firefly theft. The game received generally favorable reviews from critics, many of whom considered the game to be superior to Spyro: Season of Ice, though the game was criticized for its "tricky" controls.