Sins of a Solar Empire
2008 video game / From Wikipedia, the free encyclopedia
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Sins of a Solar Empire is a 2008 science fiction real-time strategy video game developed by Ironclad Games and published by Stardock Entertainment for Microsoft Windows operating systems. It is a real-time strategy (RTS) game that incorporates some elements from 4X games; its makers describe it as "RT4X".[1][2] Players are given control of a spacefaring empire in the distant future, and are tasked with conquering star systems using military, economic and diplomatic means.
Sins of a Solar Empire | |
---|---|
Developer(s) | Ironclad Games |
Publisher(s) | Stardock |
Composer(s) | Paul Schuegraf |
Engine | Iron Engine |
Platform(s) | Microsoft Windows |
Release | |
Genre(s) | Real-time strategy |
Mode(s) | Single-player, multiplayer |
The game was released on February 4, 2008, receiving positive reviews and multiple awards from the gaming press.[3][4][5][6] Its first content expansion, titled Entrenchment, was released as a download on February 25, 2009, and its second content expansion, titled Diplomacy, was released as a download on February 9, 2010. A package combining the original game with the first two expansions was released at that time, with the title Sins of a Solar Empire: Trinity.[7] A third expansion, the stand-alone Rebellion, was released in June 2012.[8]
A sequel to the game, Sins of a Solar Empire II was announced on September 16, 2022.[9][10]