Shenmue II
2001 video game / From Wikipedia, the free encyclopedia
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Shenmue II[lower-alpha 3] is a 2001 action-adventure game developed by Sega AM2 and published by Sega for the Dreamcast. It was directed, produced and written by Yu Suzuki. Like the original Shenmue (1999), Shenmue II consists of open-world environments, brawler battles and quick-time events. It features a day-and-night system, variable weather effects, non-player characters with daily schedules, and various minigames. The player controls the teenage martial artist Ryo Hazuki as he arrives in Hong Kong in 1987 in pursuit of his father's killer. His journey takes him to Kowloon and the mountains of Guilin, where he meets a girl who is part of his destiny.
Shenmue II | |
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Developer(s) | Sega AM2[lower-alpha 1] |
Publisher(s) | |
Director(s) |
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Producer(s) | Yu Suzuki |
Designer(s) | Eigo Kasahara |
Programmer(s) | Makoto Wada |
Artist(s) | Takehiko Mikami |
Writer(s) |
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Composer(s) | List of composers
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Series | Shenmue |
Platform(s) | |
Release | |
Genre(s) | Action-adventure, life simulation, social simulation |
Mode(s) | Single-player |
Some of Shenmue II was developed alongside the original Shenmue, which was the most expensive video game ever developed at the time. An enhanced port was released for the Xbox in 2002; the Dreamcast version was not released in North America, where Microsoft Game Studios secured console exclusivity. Shenmue II received positive reviews for its story and scale, though reviews of the port were less positive, with critics finding its graphics lacking compared to other Xbox games. It has appeared in several lists of the greatest games of all time.
Shenmue II sold poorly and further games in the series entered a period of development hell lasting over a decade. In 2018, Sega released high-definition ports of Shenmue and Shenmue II for multiple formats. Shenmue III, developed by Suzuki's company Ys Net, was released in 2019 following a successful crowdfunding campaign.