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Video game series for the ZX Spectrum From Wikipedia, the free encyclopedia
The Sabreman series of games was released by Ultimate Play the Game for the ZX Spectrum in the 1980s. Some of the instalments were also released on other popular home microcomputers, namely the Amstrad CPC, BBC Micro, Commodore 64, and MSX. The series stars Sabreman, who is depicted wearing khakis and a pith helmet.
Sabreman | |
---|---|
Developer(s) | Ultimate Play the Game |
Publisher(s) | Ultimate Play the Game |
Platform(s) | Amstrad CPC, BBC Micro, Commodore 64, MSX, Game Boy Advance |
First release | Sabre Wulf 1984 |
Latest release | Sabre Wulf (2004) 2004 |
The story of Sabreman's adventures is not developed within the games themselves, but each game would come with an explanation of the story so far on the cassette inlay cards.
Sabreman's appearance in Knight Lore inspired the character Sabrewulf in the Killer Instinct series, while Sabreman himself made a cameo in Banjo-Tooie, both by Ultimate's successor company Rare. No other games in the series were released until Sabre Wulf on the Game Boy Advance in 2004, which builds on the story from the original Sabre Wulf, the object being to collect amulet pieces to defeat the Wulf once again. An Xbox 360 title, Sabreman Stampede, was in development as a rework of Rare's cancelled title Donkey Kong Racing, but was also cancelled during development due to a lack of focus and Rare's unfamiliarity with the hardware.[2] In 2015, Sabre Wulf, Underwurlde, and Knight Lore were re-released as part of the Rare Replay compilation for Xbox One.
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