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2011 video game From Wikipedia, the free encyclopedia
Marvel Super Hero Squad Online was a massively multiplayer free-to-play online game for younger audiences based on the Marvel Super Hero Squad, developed by American video game companies the Amazing Society and Gazillion Entertainment. The open beta version of the game was released on April 29, 2011[2] (although a closed beta was released in early 2011).[3] It was a freemium in-browser game that offered two types of microtransactions: To purchase in-game currency, or a monthly subscription that gave the player additional perks.
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Marvel Super Hero Squad Online | |
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Engine | Unity |
Platform(s) | Microsoft Windows, Mac OS X |
Release | April 29, 2011 (US Beta)[2] November 4, 2011 (Europe Beta) November 1, 2012 (server merge) |
Genre(s) | Massively multiplayer online role-playing game |
Players collected heroes to form their own Squad. They were able to choose a hero from their Squad to play in a number of games and activities. As they played, the heroes increased not only their power in combat, but unlocked animated emotes[4] for use in the social game world zones. Many characters from the Marvel Universe appeared in Marvel Super Hero Squad Online in a traditional Super Hero Squad "super-deformed" style.
Marvel Super Hero Squad Online was the first MMO game developed in Gazillion's and Marvel's 10-year exclusive game publishing agreement. The second was Marvel Heroes.
Marvel Super Hero Squad Online was shut down on January 11, 2017.[5] Gazillion Entertainment itself shut down on November 22, 2017.[6]
Marvel Super Hero Squad Online had alternate controls, in which with one click the player could move from one place to another, or use the arrow keys or the traditional WASD keys on a keyboard. When the player creates an account and enters the game, they're each given 4 playable heroes: Cyclops, Ms. Marvel, Falcon and Ben "the Thing" Grimm. The object of the game was unlock and collect other Marvel heroes so the player can form their own unique superhero team. As an MMORPG, the game is split into 5 primary types of gameplay:
The games in-game currency was separated into two compartments: Gold and fractals (originally, called "Silver"). Both gold and fractals could be used to buy other items heroes at the games in-game store, such as other Marvel heroes, the difference being that fractals could be earned over time or from in-game activities while gold had to be purchased with real money as microtransactions. The game made it an incentive to become a Junior SHIELD member, which was a monthly micropayment subscription that gave the player additional rewards.
An achievement system was released that allowed players to complete several challenges such as greeting other players, buying new heroes, beating missions or card game quests. Each challenge completed awarded the player fractals, and a new hero.
The game was released in Europe on November 4, 2011. On November 1, 2012, the European server was merged with the North American server and expanded to encompass more European countries.
There were 197 playable characters before January 11, 2017.
Playable Characters | |||||
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Mission Bosses | |||||
Commercially and critically, the game underperformed. Erik Dekker of the Dutch gaming website XGN gave the game a negative review, criticizing the frequent coercion of microtransactions, "puppet show" combat areas, and lack of depth to the overall gameplay.[11] Other critics praised the presentation and voice acting, but noted that it lacked appeal outside of young children who were fans of the show.[12]
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