Lumines Supernova
2008 video game / From Wikipedia, the free encyclopedia
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Lumines Supernova[lower-alpha 1] is a puzzle video game, the fourth main entry in the Lumines series. The game was published and developed by Q Entertainment with original series creator Tetsuya Mizuguchi as the game designer and Katsumi Yokota as director. The game was released on the PlayStation Network on December 18, 2008, for Japan and North America. The objective of the game is to arrange 2×2 blocks varying between two colors into same-colored squares by moving them, rotating, and dropping them in a 16×10 playing field while a timeline sweeps from left to right and clears the completed squares and awards points to the players. It features all of the previous game modes that Lumines Live! implemented except for online multiplayer, as well as an expanded version of the Sequencer from Lumines II and a new mode, DigDown Mode. Lumines Supernova was received positively among reviewers, with some adding it to their Top-rated lists. However, the game was criticized for the lack of online multiplayer that was previously introduced in the series.
Lumines Supernova | |
---|---|
Developer(s) | Q Entertainment |
Publisher(s) | Q Entertainment |
Director(s) | Katsumi Yokota |
Designer(s) | Tetsuya Mizuguchi |
Series | Lumines |
Platform(s) | PlayStation 3 |
Release | |
Genre(s) | Puzzle |
Mode(s) | Single-player, multiplayer |