List of cancelled 3DO games
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This is a list of cancelled 3DO video games. The 3DO is a video game console released by The 3DO Company. The console was first released in 1993, as one of the first entries in the fifth generation of video game consoles. However, its high price, followed by increased competition from the Sega Saturn and the Sony PlayStation in the following years lead to many game cancellations in the mid-90s, and its eventual discontinuation in 1996. This list documents all known games that were confirmed for the 3DO at some point, but did not end up being released for it in any capacity.[1]
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There are currently 71 games on this list.[a]
Title(s)[2][3][4][5][6] | Notes/Reasons | Developer[4][5][6] | Publisher[4][5][6] |
---|---|---|---|
The 11th Hour | Originally released for Windows in 1995, the announced Sega Saturn and 3DO versions never materialized.[7][5][6] | Trilobyte | Virgin Interactive |
Absolute Zero | VideoGames - The Ultimate Gaming Magazine reported in their November 1995 magazine that a 3DO version of the 1995 PC release was due by the end of the year, though it never materialized.[8] | Domark | Domark |
Alone in the Dark 3 | Following the first 2 entries receiving 3DO versions, the third entry was announced for the 3DO as well, though only PC versions ever released in 1995.[5][6] | Infogrames | Infogrames |
Baldies | Originally announced for the 3DO among PC platforms and other CD-based game consoles such as the Sega Saturn and the original PlayStation, the 3DO version was the only one to never materialize upon its 1995 release.[9][10] | Creative Edge Software | GameTek |
Big Red Racing | After being released on PC in 1995,[11] plans for console version were announced,[citation needed] though plans were not discussed after publisher Domark was acquired by Eidos Interactive, and no console versions were released, 3DO included.[12] | Big Red Software | Domark |
B.I.O.S.Fear | A 3D adventure game with puzzle and shooting elements in development by a then-newly created development team named Zinc Studios. The game's premise revolved around saving and conserving Earth's resources. Development started in 1994, with early plans involving a tentative release window of mid-to-late 1995. The game slipped past this release window, and was reported as still in development as late as May 1996, though its release never materialized in any capacity.[13][14][5] | Zinc Studios | All Systems Go Technologies |
Blackthorne | Shortly after the game's initial release on SNES in 1994, publisher Interplay Entertainment decided against a Sega Genesis port in favor of concentrating on more powerful hardware. 3DO, Sega 32X, Sega Saturn, and PlayStation versions were announced, though of those, only the 32X version ever released.[15][16] | Blizzard Entertainment | Interplay Productions |
Blood Omen: Legacy of Kain | Originally scheduled for a fourth quarter 1995 release, delays and the game's extended 3.5 year development time lead to PlayStation 1 and Windows releases across 1996 and 1997, but not on the 3D0 or Sega Saturn.[17][18] | Crystal Dynamics | Crystal Dynamics |
Bubsy | French magazine Joypad reported that the original Bubsy game was in development for the 3DO, though this never materialized.[19] | Accolade | Accolade |
Caesar's World of Gambling | A casino simulation video game in development for the 3DO and in development until at least mid-1996. The game but never materialized for 3DO, though Interplay Entertainment would later release a series of Caesar branded casino games for various platforms in the late 1990s/early 2000s.[5][6] | Interplay Entertainment | |
Cadillacs and Dinosaurs: The Second Cataclysm | A 3DO version of the 1994 PC and Sega CD release was announced at E3 1995, and reported to be coming out "soon" as recently as mid-1996, but never materialized.[5][6] | Rocket Science Games | BMG Interactive |
Chess Wars | A chess video game in the vein of Battle Chess, where chess-move actions were animated with live-action video sequences. Originally announced for PC and 3DO, only the PC version ever materialized by the time the game released in late 1996.[5][6] | Art Data Interactive | Art Data Interactive |
ClayFighter 2: Judgment Clay | A version of the 1995 SNES release was announced for the Sega 32X and the 3DO, though neither alternate version ever materialized.[16] | Interplay Productions | Interplay Productions |
ClockWerx | A puzzle video game announced for many platforms; while PC, SNES, Sega Saturn, and original PlayStation versions released across 1995 and 1996, the 3DO version never materialized.[20] | Callisto Corporation | Tokuma Shoten |
Command & Conquer | A 3DO version of the game was announced, and reportd upon as late as February 1995, though the final game only released on PC platforms, Sega Saturn, the original PlayStation, and eventually the Nintendo 64, across 1995 to 1999.[21] | Westwood Studios | Virgin Interactive |
Cyberwar | A story sequel to the film The Lawnmower Man and its respective video game adaption, the game was announced for the Sega 32X, Sega CD, Sega Saturn, and the 3DO, but only ever released on PlayStation 1 and PC platforms.[22] | Sales Curve Interactive | |
Descent | Released on PC platforms in 1995, announced versions for the 3DO, Sega 32X, and Sega Saturn never materialized; the only console version that released was for the PlayStation 1 in 1996.[23][24][25][16] | Parallax Software | Interplay Entertainment |
Discworld | A video game adaption of the novel Discworld announced for multiplatform release. 3DO and Sega CD versions were announced and advertised in 1995, but only PC, Sega Saturn, and PlayStation 1 versions ever released across 1995 and 1996.[26][4] | Perfect Entertainment | Psygnosis |
Disruptor | Development of the game began in 1994 as the first game by the newly created Insomniac Games. Production began on the 3DO, as The 3DO company was aggressively courting developers, and the team was new and not able to get dev kits for all platforms yet. Approximately halfway through development, the team became worried about the commercial viability of releasing a 3DO, fearing it may not have a long lifespan, and the team began began to contemplate whether they should consider moving development to the then-upcoming platforms by Sega (Sega Saturn) or Sony (PlayStation 1). The team was eventually persuaded by Mark Cerny to move development to the PlayStation, the only platform it released on in 1996.[27] | Insomniac Games | Universal Interactive Studios |
Doom II | A 3DO version of the 1994 multiplatform PC release was announced, and reportedly still coming as late as mid-1996. Despite many console ports releasing in subsequent years, the 3DO version never materialized.[5][6] | Art Data Interactive | Art Data Interactive |
Dragon: The Bruce Lee Story | A 3DO version was announced alongside other platforms at the time of its reveal, but despite the game releasing across 1994 and 1995 on the Master System, Genesis, SNES, and Jaguar, the 3DO version never materialized.[28][29] | Virgin Interactive | Virgin Interactive |
Dragon Ball Z: Cell To Kogeki Da | A Dragon Ball Z licensed fighting game was announced for the 3DO, but never materialized.[30] | Banpresto | Bandai |
Dragon's Lair II: Time Warp | A 3DO version was one of many console versions announced for the 1990 PC release; while many released over the years, the 3DO version never did. A non-playable demo was included in the 3DO port of Brain Dead 13.[4][31] | ReadySoft | ReadySoft |
Duelin' Firemen! | An action game with equal emphasis on FMV cutscenes. Announced exclusively for the 3DO, it never released in any capacity.[5][6] | RUNANDGUN!, Inc. | RUNANDGUN!, Inc. |
Fast Draw Showdown | A 3DO version of the 1994 arcade game release was scheduled for release in 1996, but never materialized.[5][6] | American Laser Games | American Laser Games |
Firewolves | Little is known other than that there was a game titled Firewolves scheduled to be published by GoldStar and LG Electronics in video game magazines across 1996 and 1996, though no such title ever released. 3DO Magazine described it as a "mystery project".[8][5][6] | GoldStar / LG Electronics | |
Golden Gate | An adventure game originally announced for the 3DO in 1995, scheduled for release in late 1995. The following year, it was announced that it had been cancelled in favor of a PC release, which eventually occurred outside of the 3DO's lifespan in 1997.[32][33] | iXL Interactive Excellence | The 3DO Company |
Heart of Darkness | The game featured a protracted 6 year development cycle, and over the course of that time, was announced and cancelled for many platforms that became unviable. It was due for release on the 3DO for a period, but after the game lost its publisher in 1996, the game was delayed outside of the 3DO's lifespan, and by the time it released in mid-1998, it only released on PlayStation 1 and Windows.[34][35][36] | Amazing Studio | Virgin Interactive |
Housekeeper | A Japanese-developed game where the player took control of Tom, who was recently hired to be a housekeeper of a family mansion. Tom has to struggle with both the family's eccentricities and the supernatural effects of a poltergeist to figure out the secret of the mansion. The game was far enough along to have advertisements run in magazines in 1996, though the game never materialized in any capacity.[37] | HummingBirdSoft | Panasonic |
In Your Face | Announced at 1995 and included on release schedules for 3DO into 1996, little was revealed other than it being a title being developed by new upstart company "Meta-Design", the title never materialized.[8][38] | Meta-Design | |
Ishar 3: The Seven Gates of Infinity | A version of the 1994 PC release was announced for the 3DO, but never materialized.[39] | Silmarils | ReadySoft |
Isis | A game similar to Myst listed as in development for the 3DO in 1996, the game never materialized.[5][6] | Panasonic | |
Loadstar: The Legend of Tully Bodine | Originally released for the Sega CD in 1994 and MS-DOS in 1995, a 3DO version was announced to be in development during E3 1995 abut never materialized.[40][5][6] | Rocket Science Games | BMG Interactive |
The Lost Vikings 2 | Originally announced at E3 1995 for the 3DO, SNES, Sega Saturn, and the original PlayStation, its eventual 1997 release occurred well outside of the 3DO's lifespan, never releasing for the platform.[4] | Beam Software | Interplay Productions |
Magic Carpet | Originally released on PC in 1994, console versions for the 3DO, Sega Saturn, and the original PlayStation were anounced, though the 3DO version never materialized when the other versions release in 1996.[41] | Bullfrog Productions | Electronic Arts |
Maximum Surge | A FMV game announced for 3DO, Sega Saturn, and PC platforms, the game never released, though some video footage was recycled into the 2003 film Game Over.[42][5][6] | Digital Pictures | Acclaim Distribution |
McKenzie & Co | A 3D0 version of the 1995 PC dating sim release was announced for 3D0, and remained on release schedules in 1996, but never materialized.[5][6] | HeR Interactive | American Laser Games |
Mega Man X3 | A 3DO version of the 1995 SNES game was announced in Japanese magazines (under its Japanese name, Rockman X3), but it never materialized, with future version only coming to Sega Saturn, PlayStation, and PC in the following years.[43][44] | Capcom | Capcom |
Metal Gear Solid | The earliest work on a third Metal Gear entry was started in 1994 on the 3DO, while wrapping up development of Policenauts (1994). Early on, the development shifted over to the original PlayStation, where it turned into what would become Metal Gear Solid, which released in 1998, well beyond the 3DO's lifespan. Early concept artwork from its 3DO development time by Yoji Shinkawa exists in Policenauts Pilot Disk.[45][46][47] | Konami | Konami |
Mieko - A Story of Japanese Culture | A game listed as in production for the 3DO and due for release in late 1994 or early 1995 that never materialized.[48] | Digital Production | Digital Production |
Mirage | A 3DO version of the 1995 PC puzzle video game was announced, but never materialized. [8] | The Dream Designers | Atlantis Interactive |
Mortal Kombat 3 | A version of the 1995 arcade game was announced for the 3DO. The 3DO version was reportedly complete, and scheduled for early 1996, but Sony signed a timed exclusive contract with Midway Games for the publishing of the game on 32-bit video game consoles, delaying the release out of the 3DO's lifespan.[49][50] | Midway Games | Panasonic |
NHL 96 | While the SNES, Sega Genesis, and PC versions all released in late 1995, the 32-bit versions for the 3DO and the original PlayStation were delayed, and later cancelled, due to quality issues.[51][52] | Electronic Arts | Electronic Arts |
Orbatak | A version of the 1994 arcade game was announced for the 3DO, but never materialized.[5][6] | American Laser Games | American Laser Games |
Penn & Teller's Smoke and Mirrors | Similar to the video Penn & Teller's Cruel Tricks for Dear Friends (1987), the game was to be centered around mini-games where the player could cheat and deceive their friends. In additions to a Sega CD version, a 3DO version was announced at E3 1995. The game was far enough along in its development for the Sega CD for review copies to be distributed to multiple magazines, but its release was cancelled when publisher Absolute Entertainment abruptly went bankrupt and the developers were unable to find another publisher willing to publish the game for the Sega CD or the 3DO due to their poor market status by 1995. One of the review copies of the Sega CD version leaked onto the internet in 2005 and the game found a cult following for its off-beat gameplay ideas.[53][54][55] | Imagineering | Absolute Entertainment |
Pitfall: The Mayan Adventure | While widely released on 16-bit consoles across 1994 and 1995, many of the announced 32-bit versions, including a 3DO version, never materialized.[56][57] | Activision | |
Prowler | A futuristic game where the player pilots combat vehicles to fight off invaders and carry out missions. The game was announced for the 3DO and listed as in development with a "TBA" release date into 1996, the game never released in any capacity.[5][6] | Origin Systems | Electronic Arts |
Rad The Rock Hopper | Listed on a E3 1995 press release by the 3DO Company, as one of many titles in development for the 3DO, little else was revealed about the game. It remained on magazine release schedules into 1996, but never materialized in any capacity.[8][58] | Crystal Oasis | |
Rayman | Throughout the game's lengthy planning and development period in the late 1980s and early 1990s, the game was planned for a number of platforms that it never released on, including the 32X, SNES, and the 3DO.[59][60] | Ubi Pictures | Ubi Soft |
Return to Zork | A 3DO version of the 1993 release was announced, but never materialized.[61] | Activision | Activision |
Rock n' Roll Racing | Unknown if actual development started on 3DO version beyond announcement.[4] | — | Interplay Productions |
Santa Fe Trail | [62] | American Laser Games | American Laser Games |
Scorched Earth | Only a single screenshot exists.[63] | Electronic Arts | Electronic Arts |
The Scottish Open: Virtual Golf | Unknown if actual development started on 3DO version beyond announcement.[64] | Core Design | — |
Shellshock | Unknown if actual development started on 3DO version beyond announcement.[65] | Core Design | — |
Shootout at Old Tucson | Conversion of the arcade original. No prototype has surfaced.[5][6] | American Laser Games | American Laser Games |
Shredfest / Face Plant | A spin-off of the Road Rash series that involved racing and fighting while snowboarding rather than Road Rash's motorcycling. Originally in development for the Sega Genesis under the name Face Plant across 1993 and 1994, it was cancelled in 1995 in favor of shifting development to the newer Sega Saturn, PlayStation 1, and the 3DO platforms. While development continued into 1996 under the new name Shredfest, it was eventually cancelled for those platforms as well.[66][67] | Monkey Do Productions | Electronic Arts Studios |
Slam City with Scottie Pippen | No prototype has surfaced.[5][6] | Digital Pictures | Acclaim Distribution |
Solvalou | Unknown if actual development started on 3DO version beyond announcement.[68] | Namco | — |
Soviet Strike | Released on PlayStation and Sega Saturn.[69] | Electronic Arts | Electronic Arts |
SSN-21 Seawolf | [70] | John W. Ratcliff | Electronic Arts |
Star Trek: The Next Generation – A World for All Seasons | Screenshots exists.[71][72] | Spectrum HoloByte | Spectrum HoloByte |
Star Wars Chess | Unknown if actual development started on 3DO version beyond announcement.[68] | The Software Toolworks | — |
Tigernaut: Beyond the Stars | [73] | Videoact V LC | Videoact V LC |
Tomb Raider | [74] | Core Design | — |
Ultimate Mortal Kombat 3 | Advertized as 10% complete.[75] | New Level Software | Panasonic |
Varuna's Forces | Prototype exists but has not been made available online.[76] | Accent Media Productions | JVC Musical Industries |
Walker | No prototype has surfaced.[77] | DMA Design | — |
Waterworld | Artwork and screenshots exists.[78] No prototype has surfaced. | — | Interplay Productions |
Wing Commander IV: The Price of Freedom | No prototype has surfaced.[5][6] | Origin Systems | Electronic Arts |
Wing Nuts: Battle in the Sky | A 3DO version of the 1995 release was announced at E3 1995, but never materialized.[5][6][79] | Rocket Science Games | BMG Interactive |
See also
Notes
- This number is always up to date by this script.
References
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