Kolejka (game)
Polish educational game about shortage economies / From Wikipedia, the free encyclopedia
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Kolejka ([kɔˈlɛi̯ka]; Polish for "queue" or "line (of people)") is a board game designed by Karol Madaj[1] and launched in February 2011 by Poland's Institute of National Remembrance.[1] It was designed to teach young generations about the hardships under Poland's communist regime (1945–1989), particularly the difficulty of acquiring consumer goods in the shortage economy.[2][3] The game has been described as inspired by Monopoly.[1]
Quick Facts Designers, Illustrators ...
Designers | Karol Madaj |
---|---|
Illustrators | Natalia Baranowska, Marta Malesińska |
Publishers | Institute of National Remembrance |
Publication | 2011 |
Genres | board game |
Languages | Polish, English, German, Spanish, Japanese, French, Romanian, Russian, Czech |
Players | 2–5 |
Playing time | 60 minutes |
Age range | 12 and up |
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