Jikandia: The Timeless Land
2010 video game / From Wikipedia, the free encyclopedia
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Jikandia: The Timeless Land[lower-alpha 1] is an action role-playing game developed by Opus Studio and Idea Factory for the PlayStation Portable. It was published in Japan by Idea Factory on July 8, 2010, and in North America by Aksys Games on March 15, 2011.[1]
Jikandia: The Timeless Land | |
---|---|
Developer(s) | Opus Studio |
Publisher(s) | |
Platform(s) | PlayStation Portable |
Release | |
Genre(s) | Action role-playing |
Mode(s) | Single-player, multiplayer |
The game tasks players with reuniting their fellow schoolmates and fighting off the evil of the land in the fantasy realm of Jikandia through a series of procedurally generated dungeons. The game featured a novel gameplay concept of allowing the player to set the time limit for their experience in a dungeon, ranging from 3 to 30 minutes— longer time periods mean the player can earn better rewards, but incur more risk. Critical reception to Jikandia was mixed; reviewers generally believed that it was not as good as their previous game, Half-Minute Hero, and that only genre fans would likely enjoy it.