Game integrated development environment
From Wikipedia, the free encyclopedia
A game engine (game environment) is a specialized development environment for creating video games. The features one provides depends on the type and the granularity of control allowed by the underlying framework. Some may provide diagrams, a windowing environment and debugging facilities. Users build the game with the game IDE, which may incorporate a game engine or call it externally. Game IDEs are typically specialized and tailored to work with one specific game engine.
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This is not to be confused with game environment art, which is "the setting or location in which [a] game takes place."[1] This is also in distinction from domain-specific entertainment languages, where all is needed is a text editor. They are distinct from integrated development environments which are more general, and may provide different sets of features.
There is also a distinction from Visual programming language in that programming languages are more general than Game Engines.