Gain Ground
1988 video game / From Wikipedia, the free encyclopedia
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Not to be confused with gain-ground.
Gain Ground[lower-alpha 1] is an action game with strategy elements released as an arcade video game by Sega in 1988. It was ported to the Master System, Mega Drive/Genesis, and TurboGrafx-CD.
Quick Facts Gain Ground, Developer(s) ...
Gain Ground | |
---|---|
Developer(s) | Sega Sanritsu (Genesis, Master System) |
Publisher(s) | Sega Renovation Products (Genesis) |
Designer(s) | Mac Austin Yang Watt |
Programmer(s) | Yoshiki Ōoka |
Artist(s) | Max Nelson |
Composer(s) | You Takada Katsuhiro Hayashi |
Platform(s) | Arcade, Master System, Mega Drive/Genesis, TurboGrafx-CD |
Release | Arcade Master System
|
Genre(s) | Action, strategy |
Mode(s) | Single-player, multiplayer |
Arcade system | Sega System 24 |
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