FreeSync
Brand name for an adaptive synchronization technology / From Wikipedia, the free encyclopedia
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FreeSync is an adaptive synchronization technology for LCD and OLED displays that support a variable refresh rate aimed at avoiding tearing and reducing stuttering caused by misalignment between the screen's refresh rate and the content's frame rate.[1][2]
Quick Facts Original author(s), Developer(s) ...
Original author(s) | AMD |
---|---|
Developer(s) | AMD |
Initial release | 19 March 2015; 9 years ago (2015-03-19) |
Stable release | FreeSync 2.0
/ 3 January 2017; 7 years ago (2017-01-03) |
Operating system | Windows, Linux, Xbox One, Xbox Series X/S |
License | Open standard, royalty-free |
Website |
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FreeSync was developed by AMD and first announced in 2014 to compete against Nvidia's proprietary G-Sync.[3] It is royalty-free, free to use, and has no performance penalty.[4]