Foveated rendering
Rendering technique in which image quality is reduced in the peripheral vision / From Wikipedia, the free encyclopedia
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Foveated rendering is a rendering technique which uses an eye tracker integrated with a virtual reality headset to reduce the rendering workload by greatly reducing the image quality in the peripheral vision (outside of the zone gazed by the fovea).[1][2]
A less sophisticated variant called fixed foveated rendering doesn't utilise eye tracking and instead assumes a fixed focal point.[3][4]