CyberConnect2
Japanese video game developer From Wikipedia, the free encyclopedia
Japanese video game developer From Wikipedia, the free encyclopedia
CyberConnect2 Co., Ltd. (株式会社サイバーコネクトツー, Kabushiki gaisha Saibā Konekuto Tsū) is a Japanese video game development studio mostly known for its work on the .hack series, along with a series of fighting games based on the Naruto franchise. They are also known for creating the Little Tail Bronx series (e.g. Tail Concerto and Solatorobo: Red the Hunter). In 2016, they expanded their workforce into the international market by opening a studio in Montreal, Canada;[2] however, the studio ceased operations in July 2023 after seven years of service.[3]
Native name | 株式会社サイバーコネクトツー |
---|---|
Romanized name | Kabushiki gaisha Saibā Konekuto Tsū |
Company type | Kabushiki gaisha |
Industry | Video games |
Founded | February 16, 1996 |
Headquarters | , |
Key people | Hiroshi Matsuyama (President and CEO) |
Products | Little Tail Bronx series .hack// series Naruto Ultimate Ninja series Asura's Wrath |
Number of employees | 248 (as of 2023)[1] |
Subsidiaries | CyberConnect2 Tokyo CyberConnect2 Osaka |
Website | www |
CyberConnect2 was first formed on February 16, 1996, as CyberConnect in Fukuoka, Japan. On September 16, 2001, it was renamed CyberConnect2. On October 3, 2007, CyberConnect2 changed their logo and expanded their production beyond games, beginning with the formation of Sensible Art Innovation to create the .hack//G.U. Trilogy, and LieN to compose the music.
CyberConnect2 opened a second studio in Tokyo in 2010, and later opened their first international studio in Montreal, Canada in 2016.[4] However, it was announced the Montreal studio would close its doors by the end of July 2023.[5] In July 2023, it was announced that a third studio in Osaka will open in early 2024.[6]
CyberConnect2 was tasked with developing the Final Fantasy VII Remake, described in CyberConnect2's March 2015 Famitsu job advertisement as a photo-realistic role-playing game targeted at the international market built on the Unreal Engine 4 involving physically based rendering. In May 2017, it was announced that they had left the project due to unreasonable management from above, and Square Enix moved the remaining development of Final Fantasy VII Remake in-house.[7]
CyberConnect2 also produced two animated films for the .hack franchise. The first one, .hack//G.U. Trilogy, is an adaptation of the .hack//G.U. games and was released in December 2007.[48] The second film is .hack//The Movie, which was released on January 21, 2012.[49]
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